Regarding a more recent version of OpenGL, there's RacketGL (on
planet) by Stephan that is automatically generated from Khronos' spec
files and is "perfect".
Jay
On Sat, Aug 11, 2012 at 8:01 AM, Ian Tegebo wrote:
> Wow, looks great!
>
> I'm still looking at FFIs for both Graphviz and a more rece
Wow, looks great!
I'm still looking at FFIs for both Graphviz and a more recent version
of OpenGL, so I'd appreciate anyone's tips/code for translating C.
On Sat, Aug 11, 2012 at 5:29 AM, Peter Braun wrote:
> Hi Ian,
>
> unfortunately I can't help you with automatic code generation but i've
> wr
Hi Ian,
unfortunately I can't help you with automatic code generation but i've
written a binding for libSDL (and libSDL_image) manually. It's not
complete but covers quite a usable part of SDL (video, events, joystick
and some more). If it helps you in any way, feel free to use / fork the
cod
I'm playing around with an FFI for SDL. Rather than slog through all
the headers by hand, I went looking for some code that may do a bit of
the parsing and translation. On PLaneT, I found dherman's c.plt:
http://planet.racket-lang.org/display.ss?package=c.plt&owner=dherman
I got stuck when it a
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