On Thu, Mar 10, 2011 at 11:32 AM, Matthew Flatt wrote:
> At Thu, 10 Mar 2011 10:44:15 -0800, Drew Hess wrote:
>> Has anyone from the Racket team had a chance to look at these
>> issues and reproduce them?
>
> Yes. I pushed fixes this morning, so you should try the next nightl
On Thu, Mar 3, 2011 at 9:09 AM, Drew Hess wrote:
> OK, folks, here is a small package that demonstrates all of the play-sound
> issues I'm having, in one go:
>
> http://drewhess.com/drew-bootstrap.zip
>
> Install both of the teachpacks. The -no-runtime-path version of th
On Thu, Mar 3, 2011 at 9:26 AM, Drew Hess wrote:
> Add a couple of WAV file names to the song-list variable in
> drew-game.ss, make sure they're in the same directory as drew-game.ss,
> and run the program on Mac OS X. Observe that songs play back fine
> while the game is run
Hi all,
While I've got everyone's attention with this play-sound issue, here's
a related problem I'm having.
Another thing I added to my version of the Bootstrap teachpack, in
addition to customizable sounds, is the ability to play
background songs while the game is running. The students really l
OK, folks, here is a small package that demonstrates all of the play-sound
issues I'm having, in one go:
http://drewhess.com/drew-bootstrap.zip
Install both of the teachpacks. The -no-runtime-path version of the
teachpack is nearly identical to the version I used with PLT
Scheme 4.2.5, and in fac
On Thu, Mar 3, 2011 at 8:28 AM, Matthias Felleisen wrote:
>
> On Mar 3, 2011, at 11:03 AM, Drew Hess wrote:
>
>> t's not clear to me that you tried that case. (If the
>> htdp/dir case prompted you about overwriting an existing version,
>> you didn't mention
On Thu, Mar 3, 2011 at 8:15 AM, Robby Findler
wrote:
>
> If you were to replace the body of 'play' with something like
>
> (car 'not-a-pair)
>
> then you see the error, right?
>
> If so, then it sounds like the problem is that play-sound is not
> signaling an error (ie this is a problem specific
On Thu, Mar 3, 2011 at 5:24 AM, Robby Findler
wrote:
>
> I'm not completely clear on this one either, and I'd like more help.
> Can you say specifically what steps you take to get an error with no
> message, starting from a fresh DrRacket (without any 3rd party addins
> like bootsrap (ie, if you n
On Thu, Mar 3, 2011 at 5:09 AM, Matthias Felleisen wrote:
>
> On Mar 2, 2011, at 11:15 PM, Drew Hess wrote:
>
>> Have you tried adding a teachpack that already exists while in Beginner
>> mode, prompting the overwrite warning dialog?
>
> I did like this:
>
>
[Apologies to those of you who are seeing my messages twice. I only
use Gmail to collect mailing list archives, and I'm not used to
using it, so I keep hitting "Reply" when I should be hitting
"Reply all"]
On Thu, Mar 3, 2011 at 5:04 AM, Matthew Flatt wrote:
>> * Scrolling through a source code w
Hi Matthias,
On Wed, Mar 2, 2011 at 7:29 PM, Matthias Felleisen wrote:
> -- I will say that even though I use drracket on a near-daily
>basis on the mac, I have never found the problem with the
>dialogues that you describe.
This particular problem of occluded dialog boxes occurred on oc
A former Bootstrap student of mine asked me to help him get his game
running on his home PC. The last time I taught Bootstrap, Racket was
PLT Scheme, and the latest version was 4.2.4 or something, so I
decided to test his game with Racket 5.1, figuring it would work
without any real trouble. That w
12 matches
Mail list logo