Wow this is really, really cool. It reminds me a lot of Baba Is You.
On Wednesday, April 22, 2020 at 3:51:41 PM UTC-7, Alex Owens wrote:
>
> Hello everyone!
>
> My name is Alex Owens and I've been a lurker on this mailing list - and in
> the Racket community in general - for a while. While I'm s
Hello everyone!
My name is Alex Owens and I've been a lurker on this mailing list - and in
the Racket community in general - for a while. While I'm still relatively
new to Racket, I wanted to share a project I worked on called Puzzler.
Puzzler is a DSL to enable easy creation of 2D grid-based
Hi,
I’m writing to the group looking for help with a performance issue.
I’m coding a gallery like application, using the racket/draw library, but the
bitmap% class seems to be pretty slow. The (make-bitmap 4000 3000) operation
takes more than 4 seconds on my computer (a macbook pro with a 3.1G
Thanks this is interesting
S.
On Thu, 16 Apr 2020 at 11:33, Annaia Danvers wrote:
> Hey folks!
>
> This is technically slightly outside the remit of this list, but I felt it
> proper to give credit where it's due.
>
> minicosm is an FP-oriented game engine for the browser that was
> significantl
This seems quite cool and useful.
Thank you for sharing!
JBH
On Wed, Apr 22, 2020 at 11:41 AM Simon Schlee wrote:
> Hi Sid,
>
> this looks like a nice, clean, simple to use interface,
> that could replace some of my adhoc tree traversals hidden within,
> some of my code.
> I am looking forward
Hi Sid,
this looks like a nice, clean, simple to use interface,
that could replace some of my adhoc tree traversals hidden within,
some of my code.
I am looking forward to playing around with it and seeing where I can use
it, thank you for creating it!
Have a great day!
Simon
--
You received
Alongside everything else, I started exploring writing code to post GraphQL
queries (specifically in order to interact with Canvas). The language’s syntax
is yet another needlessly complicated approximation to s-expressions, but I do
have some things working. Not sure if I should put together a
On Sun, Apr 19, 2020 at 10:04:18AM -0700, Stephen De Gabrielle wrote:
> New week, new Racket! What are you folks up to?
# Related to Racket
## Working on the OpenGl binding.
Still wrestling with Khronos's new XML specification for OpenGL.
I have a somewhat confusing parser that processes sxml's
There was a very interesting thread on #beginners about speed of Racket
https://racket.slack.com/archives/C09L257PY/p1587535427171800?thread_ts=1587488943.145200&channel=C09L257PY&message_ts=1587535427.171800
What I took away from the discussion is beginners get the *impression*
Racket is slow due
9 matches
Mail list logo