Hey John it looks like you're busy with Minecraft. I am interested in bleeding
edge. I have no complaints; I just want to get started. A lot of people in
Oculus Social want to play cards.
Thanks,
jadenho...@gmail.com
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I want to know how to put a background image in a viewport
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For more op
Short answer: I made a package because I wanted to release as soon as
possible & encourage feedback / new ideas.
Longer answer: I don't think there's any reason TR couldn't integrate these
"smarter" operators (specifically, macros that inspect their arguments
before calling a core TR function). T
On Dec 15, 2015, at 2:14 AM, Alexis King wrote:
> This is pretty neat. Without looking too much into the documentation or
> implementation, could you briefly elaborate on why these changes are in a
> separate package rather than improvements to TR itself?
+1
>
> At a quick glance, you me
On 12/15/2015 06:48 AM, John Berry wrote:
> In Heresy I did something like the (pipe ...) function above:
Oh for a nice chart comparing all the nice (partial) application variants!
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In Heresy I did something like the (pipe ...) function above:
; (:> *initial-value* *fn1* ...); The forward pipe operator. Given an
initial value and a list of one-argument functions; applys functions
in order from left to right and returns the result(def fn :>
(initial-value . fns)
(for (f in f
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