[racket-users] Re: Continued Fraction Arithmetic Package

2015-08-25 Thread Deren Dohoda
Hello Racketeers, The continued fractions package has made its first release, complete with documentation and hopefully enough good examples. You can find it at https://github.com/derend/continued-fractions Short story: (require continued-fractions) logs, exponentials, trig, hyperbolic trig, prec

cross-platform gui (Re: [racket-users] Re: My son's game in Racket)

2015-08-25 Thread Raoul Duke
> the agnostic, cross-platform GUI support. "That trick never works!" -- You received this message because you are subscribed to the Google Groups "Racket Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to racket-users+unsubscr...@googlegroups.com.

Re: [racket-users] Re: My son's game in Racket

2015-08-25 Thread Greg Hendershott
Although I'm not a game developer, I have a past life developing music/audio software commercially. We developed on Windows because that's where the vast majority of the customers were, and that was really the end of the discussion. Also, although I'm about to exaggerate, I think that for much aud

RE: [racket-users] 2htdp/universe performance

2015-08-25 Thread John Carmack
That was the first thing I tried, and it got substantially slower. Of the three ways to create large bitmaps, one of them was fast on MacOS, and all of them are slow on Windows. Using a 4096x768 bitmap is clearly not going down a fully hardware accelerated path. From: racket-users@googlegroup

Re: [racket-users] Re: My son's game in Racket

2015-08-25 Thread Jens Axel Søgaard
DrRacket is the programming environment used to build the game. Download it here: http://download.racket-lang.org/ Test the keys and let us know if they work or not. /Jens Axel 2015-08-25 16:08 GMT+02:00 Mr Susnake : > On Tuesday, August 25, 2015 at 8:03:43 PM UTC+6, Jens Axel Søgaard wr

Re: [racket-users] Re: My son's game in Racket

2015-08-25 Thread Mr Susnake
On Tuesday, August 25, 2015 at 8:03:43 PM UTC+6, Jens Axel Søgaard wrote: > Hi, > > > Does G, T, and H work for you in DrRacket ? > > > /Jens Axel > > > > > 2015-08-25 15:59 GMT+02:00 Mr Susnake : > On Monday, August 24, 2015 at 10:28:07 PM UTC+6, John Carmack wrote: > > > We “released” my

Re: [racket-users] Re: My son's game in Racket

2015-08-25 Thread Jens Axel Søgaard
Hi, Does G, T, and H work for you in DrRacket ? /Jens Axel 2015-08-25 15:59 GMT+02:00 Mr Susnake : > On Monday, August 24, 2015 at 10:28:07 PM UTC+6, John Carmack wrote: > > We “released” my 10 year old son’s game that was done in Racket: > > www.1k3c.com > > > > > > > > I’m still taking a lit

[racket-users] Re: My son's game in Racket

2015-08-25 Thread Mr Susnake
On Monday, August 24, 2015 at 10:28:07 PM UTC+6, John Carmack wrote: > We “released” my 10 year old son’s game that was done in Racket: > www.1k3c.com > >   > > I’m still taking a little heat from my wife for using an obscure language > instead of something mainstream that is broadly used in ind

[racket-users] 2htdp/universe performance

2015-08-25 Thread Stephen Bloch
John Carmack writes: > The performance problems were related to the larger scrolling worlds. The > H2DP versions got slower the more clouds were in the maps. If the background is basically static but scrolling, you might get a substantial performance improvement by (define background (freeze ))

[racket-users] Re: My son's game in Racket

2015-08-25 Thread Erik Bernoth
Yes, child learns to program games -> awesome! But what I will probably never understand is why you game developers always live on planet Windows. You guys are also programmers, but I think there is no other programmer population that has such a high percentage of Windows people. Even embedded w