Hi Steve,
On Tue, 17 Mar 2015 22:27:38 + (UTC), Steve Graham
wrote:
>George,
> Your unicode comment made me wonder. So I wrote out some code to
>the repl and it "compiled" and ran fine. Next I copied that code to
>Notepad and then copied and pasted it back to the repl and it "compiled"
On Mar 17, 2015, at 11:33, Neil Toronto wrote:
> How many programs of yours would this change break?
>
> Any objections? Any suggestions?
add1 to the interface change. This won't break any of my programs; I either use
plot interactively or plot-file.
--
Brian Mastenbrook
br...@mastenbrook.net
George,
Your unicode comment made me wonder. So I wrote out some code to the repl
and it "compiled" and ran fine. Next I copied that code to Notepad and then
copied and pasted it back to the repl and it "compiled" and ran fine. Finally
I google "scheme factorial" and copied what I found to
On Tue, 17 Mar 2015 19:06:50 + (UTC), Steve Graham
wrote:
>When running the following code, when manually typed in, there is no
>error. However, when the same is pasted from the keyboard buffer,
>the error indicated appears.
>Comments?
>Thanks, Steve
Likely there are hidden control characte
I have noticed strange tooltips showing up today too. If you figure out to
make it happen in some smaller context that would be very helpful.
Robby
On Tuesday, March 17, 2015, Alexander D. Knauth
wrote:
> I’m not sure how to reliably reproduce it, but right now I have
> my-unpossible/main.rkt o
I’m not sure how to reliably reproduce it, but right now I have
my-unpossible/main.rkt open in DrRacket, and strange type tooltips are
appearing.
my-unpossible/main.rkt is an untyped module, though it requires some typed
modules.
For example if I hover over line 8, column 1 (blank space) it sh
When running the following code, when manually typed in, there is no error.
However, when the same is pasted from the keyboard buffer, the error indicated
appears.
Comments?
Thanks, Steve
===
C:\Users\Steve>racket
Welcome to Racket v6.0.1.;; Typed in
> (define (tarai x y z)
(if (<= x y)
Unfortunately the algorithms only work in 2D, and probably aren't actually
efficient. I have been meaning to generalize some of them now that Pict3D
exists :) And they would probably serve as reference implementations.
On Tue, Mar 17, 2015 at 1:56 PM Neil Toronto wrote:
> That looks like an awes
Dear All,
Do you have an idea you believe would make for an interesting talk to a FP
audience?
Please consider submitting an abstract to TFP 2014 (
https://tfp2015.inria.fr/? ). The deadline is today. TFP welcomes
submissions from students.
TFP uses a post-symposium review process. Among other t
That looks like an awesome project. I could probably even use the convex
hull implementations in Pict3D.
You could use `plot-bitmap` or `plot/dc` as well, FWIW.
I'll count this as a +1, then. :)
Neil ⊥
On 03/17/2015 01:51 PM, Spencer Florence wrote:
I've been using plot heavily for
https://g
I've been using plot heavily for https://github.com/florence/convex-hulls,
which pulls a bitmap% from the snip% to render it as a gif. As long at the
Plot object can get me a bitmap% or its underlying vector, I would love the
new interface.
or maybe I should just be using `plot-pict`...
On Tue, M
I use Plot a lot, but pretty much only use `plot-pict` and `plot-file`,
so this change wouldn't affect me.
Not sure how useful that information is to you, but here it is anyway. :)
Vincent
At Tue, 17 Mar 2015 12:33:47 -0400,
Neil Toronto wrote:
>
> Plot has been converted to Typed Racket in t
http://en.wikipedia.org/wiki/Zipper_(data_structure)
On Mar 17, 2015, at 1:14 PM, Alexis King wrote:
> That’s probably a good idea. I’m not quite sure what you’re referring to by
> “zippers”, though—could you elaborate?
>
>> On Mar 17, 2015, at 06:44, Matthias Felleisen wrote:
>>
>>
>> Th
That’s probably a good idea. I’m not quite sure what you’re referring to by
“zippers”, though—could you elaborate?
> On Mar 17, 2015, at 06:44, Matthias Felleisen wrote:
>
>
> This is indeed exemplary. One thing I'd like to request in the README file is
> a description of the "game's" idea. A
Neat, thanks.
> On Mar 17, 2015, at 04:58, Matthew Flatt wrote:
>
> Using a submodule does increase the ".zo" file size, but the submodule
> portion of the ".zo" file is not loaded when the main module is loaded,
> so it's as good as a separate bytecode file.
>
> At Tue, 17 Mar 2015 01:38:25 -0
Plot has been converted to Typed Racket in the upcoming Racket 6.2.
I'm strongly considering taking this opportunity to improve the API. The
change is backward-incompatible, however, so I need input from those of
you who use Plot a lot.
In particular, recent experience with Pict3D makes it cl
This is indeed exemplary. One thing I'd like to request in the README file is a
description of the "game's" idea. As for inefficiencies, consider using zippers
to lower the syntactic overhead; it may also help with allocation. -- Matthias
On Mar 17, 2015, at 12:17 AM, Benjamin Greenman wro
Using a submodule does increase the ".zo" file size, but the submodule
portion of the ".zo" file is not loaded when the main module is loaded,
so it's as good as a separate bytecode file.
At Tue, 17 Mar 2015 01:38:25 -0700, Alexis King wrote:
> Is there any preferred convention for location of tes
Is there any preferred convention for location of tests in libraries? Using a
test submodule is convenient, but does keeping all the tests in separate files
reduce loading costs? Does using submodules bloat the .zo size, or are they
compiled separately a la Java inner classes?
Alexis___
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