Re: [R-pkg-devel] Catching console messages from libGL

2020-02-18 Thread Duncan Murdoch
On 17/02/2020 4:10 p.m., Ivan Krylov wrote: On Mon, 17 Feb 2020 14:56:31 -0500 Duncan Murdoch wrote: So how do I capture stderr (or, off topic here, how do I get libGL to be quiet)? libGL seems to only offer bad news in this regard: it writes directly to stderr [1] and does not seem to offer

Re: [R-pkg-devel] Catching console messages from libGL

2020-02-17 Thread Ivan Krylov
On Mon, 17 Feb 2020 14:56:31 -0500 Duncan Murdoch wrote: > So how do I capture stderr (or, off topic here, how do I get libGL to > be quiet)? libGL seems to only offer bad news in this regard: it writes directly to stderr [1] and does not seem to offer a way to silence the _LOADER_FATAL messages

Re: [R-pkg-devel] Catching console messages from libGL

2020-02-17 Thread Duncan Murdoch
On 17/02/2020 2:56 p.m., Duncan Murdoch wrote: I'm working on the initialization code for rgl, especially for the case when it is running remotely and the user is connecting using X11. On some machines, this fails: I now understand that's because the local machine needs to enable "indirect GLX"