> Yes, set.seed() cannot accept .Random.Seed as an input; it can only take
a single integer.
If I recall correctly, S-plus's set.seed() would accept a .Random.seed
value as an input. It did some basic validation checks on it and set it as
the current .Random.seed. I don't recall the name of the
Hello fellow developers,
I am attempting to solve the problem of saving the state of the random
generator so that the state can be recovered in a future call. Essentially,
my function generates random numbers, performs an operation on them (saving
the result), and throws them out (saving them woul