I don't know enough about QEMU emulation to answer your Q but I can
speculate based on general principles
The problem you describe may be not directly related to running
multi-core, there may be only a symptomatic relationship. Unless you really
know what the technical issue is, you're guessing a
With Soul Reaver this was just an example, there are many older games that
have issues on multi-core systems. Thank you Tony for your answers. :)
Maybe a QEMU developer could answer my question. Anyone?
WineBuG
Hello,
I am attempting to virtualize a legacy industry application under DOS in
QEMU. In order to make it work correctly, I have determined that I need to
add support for a new device in QEMU, specifically this:
http://www.mccdaq.com/isa-data-acquisition/CIO-DIO24.aspx. QEMU's parallel
port e