Re: [PATCH v4 00/12] Support disabling TCG on ARM (part 2)

2021-01-28 Thread Alex Bennée
Philippe Mathieu-Daudé writes: > Hi Alex, > > On 1/28/21 1:41 AM, Alex Bennée wrote: >> Philippe Mathieu-Daudé writes: >> >>> Cover from Samuel Ortiz from (part 1) [1]: >>> >>> This patchset allows for building and running ARM targets with TCG >>> disabled. [...] >>> >>> The rationale b

Re: [PATCH v4 00/12] Support disabling TCG on ARM (part 2)

2021-01-28 Thread Philippe Mathieu-Daudé
Hi Alex, On 1/28/21 1:41 AM, Alex Bennée wrote: > Philippe Mathieu-Daudé writes: > >> Cover from Samuel Ortiz from (part 1) [1]: >> >> This patchset allows for building and running ARM targets with TCG >> disabled. [...] >> >> The rationale behind this work comes from the NEMU project wher

Re: [PATCH v4 00/12] Support disabling TCG on ARM (part 2)

2021-01-27 Thread Alex Bennée
Philippe Mathieu-Daudé writes: > Cover from Samuel Ortiz from (part 1) [1]: > > This patchset allows for building and running ARM targets with TCG > disabled. [...] > > The rationale behind this work comes from the NEMU project where we're > trying to only support x86 and ARM 64-bit arc

Re: [PATCH v4 00/12] Support disabling TCG on ARM (part 2)

2020-09-30 Thread Philippe Mathieu-Daudé
On 9/30/20 9:58 AM, Igor Mammedov wrote: > On Wed, 30 Sep 2020 00:43:43 +0200 > Philippe Mathieu-Daudé wrote: > >> Cover from Samuel Ortiz from (part 1) [1]: >> >> This patchset allows for building and running ARM targets with TCG >> disabled. [...] >> >> The rationale behind this work come

Re: [PATCH v4 00/12] Support disabling TCG on ARM (part 2)

2020-09-30 Thread Igor Mammedov
On Wed, 30 Sep 2020 00:43:43 +0200 Philippe Mathieu-Daudé wrote: > Cover from Samuel Ortiz from (part 1) [1]: > > This patchset allows for building and running ARM targets with TCG > disabled. [...] > > The rationale behind this work comes from the NEMU project where we're > trying to o