Re: [Qemu-devel] [RFC PATCH 0/5] Add configure flag to disable TCG

2011-09-05 Thread Stefano Stabellini
On Fri, 2 Sep 2011, Anthony Liguori wrote: > Hi, > > There have been a few attempts in the past to allow TCG to be disabled > at build time. Recently, Alex made the suggestion that we could do it by > using > the same trick that we used to introduce kvm support. That involves > introducing > a

Re: [Qemu-devel] [RFC PATCH 0/5] Add configure flag to disable TCG

2011-09-03 Thread Alexander Graf
On 03.09.2011, at 13:58, Blue Swirl wrote: > On Fri, Sep 2, 2011 at 9:47 PM, Anthony Liguori wrote: >> Hi, >> >> There have been a few attempts in the past to allow TCG to be disabled >> at build time. Recently, Alex made the suggestion that we could do it by >> using >> the same trick that w

Re: [Qemu-devel] [RFC PATCH 0/5] Add configure flag to disable TCG

2011-09-03 Thread Blue Swirl
On Fri, Sep 2, 2011 at 9:47 PM, Anthony Liguori wrote: > Hi, > > There have been a few attempts in the past to allow TCG to be disabled > at build time.  Recently, Alex made the suggestion that we could do it by > using > the same trick that we used to introduce kvm support.  That involves > int

[Qemu-devel] [RFC PATCH 0/5] Add configure flag to disable TCG

2011-09-02 Thread Anthony Liguori
Hi, There have been a few attempts in the past to allow TCG to be disabled at build time. Recently, Alex made the suggestion that we could do it by using the same trick that we used to introduce kvm support. That involves introducing a tcg_enabled() macro that will be (0) if TCG is disabled in t