On Mon, Aug 17, 2015 at 5:44 PM, Richard Henderson wrote:
> On 08/17/2015 04:35 AM, Artyom Tarasenko wrote:
>> Hi Richard,
>>
>> this patch seems to break a build when USE_LIVENESS_ANALYSIS is undefined.
>
> I suppose that's possible. If so, it must be a trivial error somewhere.
> Why in the worl
On 08/17/2015 04:35 AM, Artyom Tarasenko wrote:
> Hi Richard,
>
> this patch seems to break a build when USE_LIVENESS_ANALYSIS is undefined.
I suppose that's possible. If so, it must be a trivial error somewhere.
Why in the world would you want !USE_LIVENESS_ANALYSIS?
Are you simply trying to s
Hi Richard,
this patch seems to break a build when USE_LIVENESS_ANALYSIS is undefined.
Regards,
Artyom
On Fri, Feb 13, 2015 at 6:43 AM, Richard Henderson wrote:
> The previous setup required ops and args to be completely sequential,
> and was error prone when it came to both iteration and optim
The previous setup required ops and args to be completely sequential,
and was error prone when it came to both iteration and optimization.
Reviewed-by: Bastian Koppelmann
Signed-off-by: Richard Henderson
---
include/exec/gen-icount.h | 22 ++-
tcg/optimize.c| 286 ++