On 11/09/2016 03:57 PM, Alex Bennée wrote:
This documents the current design for upgrading TCG emulation to take
advantage of modern CPUs by running a thread-per-CPU. The document goes
through the various areas of the code affected by such a change and
proposes design requirements for each part o
This documents the current design for upgrading TCG emulation to take
advantage of modern CPUs by running a thread-per-CPU. The document goes
through the various areas of the code affected by such a change and
proposes design requirements for each part of the solution.
The text marked with (Curren