On 1/21/19 7:22 AM, Peter Maydell wrote:
For TCG we want to distinguish which cluster a CPU is in, and
we need to do it quickly. Cache the cluster index in the CPUState
struct, by having the cluster object set cpu->cluster_index for
each CPU child when it is realized.
This means that board/SoC c
On Mon, Jan 21, 2019 at 03:22:16PM +, Peter Maydell wrote:
> For TCG we want to distinguish which cluster a CPU is in, and
> we need to do it quickly. Cache the cluster index in the CPUState
> struct, by having the cluster object set cpu->cluster_index for
> each CPU child when it is realized.
For TCG we want to distinguish which cluster a CPU is in, and
we need to do it quickly. Cache the cluster index in the CPUState
struct, by having the cluster object set cpu->cluster_index for
each CPU child when it is realized.
This means that board/SoC code must add all CPUs to the cluster
before