Re: [Qemu-devel] [PATCH v3 00/12] target/arm: tcg vector cleanups

2019-02-14 Thread Peter Maydell
On Sat, 9 Feb 2019 at 03:38, Richard Henderson wrote: > > Changes since v2: > * Fix some representational issues with FPSCR. > * Use host vector saturation for SQADD/UQADD. > This requires changing the internal representation of FPSR.QC. > * Fix a latent vector bug, noticed during the re

Re: [Qemu-devel] [PATCH v3 00/12] target/arm: tcg vector cleanups

2019-02-08 Thread no-reply
Patchew URL: https://patchew.org/QEMU/20190209033847.9014-1-richard.hender...@linaro.org/ Hi, This series seems to have some coding style problems. See output below for more information: Subject: [Qemu-devel] [PATCH v3 00/12] target/arm: tcg vector cleanups Type: series Message-id

Re: [Qemu-devel] [PATCH v3 00/12] target/arm: tcg vector cleanups

2019-02-08 Thread no-reply
Patchew URL: https://patchew.org/QEMU/20190209033847.9014-1-richard.hender...@linaro.org/ Hi, This series seems to have some coding style problems. See output below for more information: Subject: [Qemu-devel] [PATCH v3 00/12] target/arm: tcg vector cleanups Message-id: 20190209033847.9014-1

[Qemu-devel] [PATCH v3 00/12] target/arm: tcg vector cleanups

2019-02-08 Thread Richard Henderson
Changes since v2: * Fix some representational issues with FPSCR. * Use host vector saturation for SQADD/UQADD. This requires changing the internal representation of FPSR.QC. * Fix a latent vector bug, noticed during the rest. Correct RISU results depend on Mark C-A's patch from today, "t