On Thu, Oct 29, 2009 at 2:45 PM, wrote:
[...]
>
> Alrighty then, I did the patch against the latest git and it's rather
> large... but seems to have broken nothing at least in my testing. The
> patch will remove all implicit tcg temp variable allocation and
> deallocation in target-arm/translate.
On Oct 26, 2009, at 23:05, ext Aurelien Jarno wrote:
> On Mon, Oct 26, 2009 at 10:11:07AM +0100, Laurent Desnogues wrote:
>> On Mon, Oct 26, 2009 at 8:46 AM, wrote:
>>>
>>> On Oct 25, 2009, at 16:01, ext Laurent Desnogues wrote:
>>>
I don't really like the idea of having tcg_qemu_ld/st not
On Mon, Oct 26, 2009 at 10:11:07AM +0100, Laurent Desnogues wrote:
> On Mon, Oct 26, 2009 at 8:46 AM, wrote:
> >
> > On Oct 25, 2009, at 16:01, ext Laurent Desnogues wrote:
> >
> >> I don't really like the idea of having tcg_qemu_ld/st not factored
> >> in some place, as it makes memory access tr
On Mon, Oct 26, 2009 at 8:46 AM, wrote:
>
> On Oct 25, 2009, at 16:01, ext Laurent Desnogues wrote:
>
>> I don't really like the idea of having tcg_qemu_ld/st not factored
>> in some place, as it makes memory access tracing extensions
>> more intrusive.
>>
>> This brings us back to the problem ha
On Oct 25, 2009, at 16:01, ext Laurent Desnogues wrote:
> I don't really like the idea of having tcg_qemu_ld/st not factored
> in some place, as it makes memory access tracing extensions
> more intrusive.
>
> This brings us back to the problem having function freeing tmps.
> In that case, you cou
On Sat, Oct 24, 2009 at 1:19 PM, wrote:
> From: Juha Riihimäki
>
> Reduce the amount of TCG ops generated from NEON vld/vst instructions
> by simplifying the code generation.
>
> Signed-off-by: Juha Riihimäki
> ---
> target-arm/translate.c | 67 ---
From: Juha Riihimäki
Reduce the amount of TCG ops generated from NEON vld/vst instructions
by simplifying the code generation.
Signed-off-by: Juha Riihimäki
---
target-arm/translate.c | 67 ---
1 files changed, 34 insertions(+), 33 deletions(-)
di