Re: [Qemu-devel] [PATCH v2 03/12] ARM: Add AArch64 translation stub

2013-04-30 Thread Alexander Graf
On 04/30/2013 02:41 PM, John Rigby wrote: So do we set the number of registers back to 32 and use xregs[31] for sp and remove env->sp? Please don't top post. Yes. Alex

Re: [Qemu-devel] [PATCH v2 03/12] ARM: Add AArch64 translation stub

2013-04-30 Thread John Rigby
So do we set the number of registers back to 32 and use xregs[31] for sp and remove env->sp? --john On Tue, Apr 30, 2013 at 2:21 AM, Alexander Graf wrote: > > > Am 30.04.2013 um 10:01 schrieb Laurent Desnogues < > laurent.desnog...@gmail.com>: > > > On Tue, Apr 30, 2013 at 8:36 AM, John Rigby

Re: [Qemu-devel] [PATCH v2 03/12] ARM: Add AArch64 translation stub

2013-04-30 Thread Alexander Graf
Am 30.04.2013 um 10:01 schrieb Laurent Desnogues : > On Tue, Apr 30, 2013 at 8:36 AM, John Rigby wrote: >> From: Alexander Graf >> >> We should translate AArch64 mode separately from AArch32 mode. In AArch64 >> mode, >> registers look vastly different, instruction encoding is completely >>

Re: [Qemu-devel] [PATCH v2 03/12] ARM: Add AArch64 translation stub

2013-04-30 Thread Laurent Desnogues
On Tue, Apr 30, 2013 at 8:36 AM, John Rigby wrote: > From: Alexander Graf > > We should translate AArch64 mode separately from AArch32 mode. In AArch64 > mode, > registers look vastly different, instruction encoding is completely different, > basically the system turns into a different machine.

[Qemu-devel] [PATCH v2 03/12] ARM: Add AArch64 translation stub

2013-04-29 Thread John Rigby
From: Alexander Graf We should translate AArch64 mode separately from AArch32 mode. In AArch64 mode, registers look vastly different, instruction encoding is completely different, basically the system turns into a different machine. So let's do a simple if() in translate.c to decide whether we c