Re: [Qemu-devel] [PATCH v2 00/11] MTTCG fixups for 2.9

2017-03-06 Thread Frederic Konrad
On 03/06/2017 10:43 AM, Alex Bennée wrote: > > Frederic Konrad writes: > >> Hi All, >> >> I've a strangeness with the "drop iolock" patch. >> It seems it has an impact on the MMIO execution patch-set I'm working >> on: > > Hmm the only real change is the BQL (implicit or explict) being taken on

Re: [Qemu-devel] [PATCH v2 00/11] MTTCG fixups for 2.9

2017-03-06 Thread Alex Bennée
Frederic Konrad writes: > Hi All, > > I've a strangeness with the "drop iolock" patch. > It seems it has an impact on the MMIO execution patch-set I'm working > on: Hmm the only real change is the BQL (implicit or explict) being taken on entry to the mmio functions. > Basically modifying the m

Re: [Qemu-devel] [PATCH v2 00/11] MTTCG fixups for 2.9

2017-03-03 Thread Frederic Konrad
Hi All, I've a strangeness with the "drop iolock" patch. It seems it has an impact on the MMIO execution patch-set I'm working on: Basically modifying the memory tree is causing a Bad Ram Address error. I wonder if this can't happen with hotplug/unplug model as well. I'll look into this. Shoot i

[Qemu-devel] [PATCH v2 00/11] MTTCG fixups for 2.9

2017-03-02 Thread Alex Bennée
Hi Peter, So perhaps predictably the merging of MTTCG has thrown up some issues during soft-freeze. The following patches fix up some of those: The following where in v1 and just have r-b tags: vl/cpus: be smarter with icount and MTTCG target/i386/cpu.h: declare TCG_GUEST_DEFAULT_MO cpus.c