Re: [Qemu-devel] [PATCH v2 0/7] vl: graphics stubs + #ifdef cleanup

2015-11-13 Thread Eduardo Habkost
On Thu, Nov 12, 2015 at 07:49:51PM -0200, Eduardo Habkost wrote: > On Thu, Nov 12, 2015 at 02:17:53PM -0700, Eric Blake wrote: > > On 11/12/2015 12:02 PM, Eduardo Habkost wrote: > > > Clean up the graphics initialization code to reduce the number of > > > > > > > Lame of git for eating lines that

Re: [Qemu-devel] [PATCH v2 0/7] vl: graphics stubs + #ifdef cleanup

2015-11-12 Thread Eduardo Habkost
On Thu, Nov 12, 2015 at 02:17:53PM -0700, Eric Blake wrote: > On 11/12/2015 12:02 PM, Eduardo Habkost wrote: > > Clean up the graphics initialization code to reduce the number of > > > > Lame of git for eating lines that start with #ifdef. But at least it > doesn't matter on the cover letter :)

Re: [Qemu-devel] [PATCH v2 0/7] vl: graphics stubs + #ifdef cleanup

2015-11-12 Thread Eric Blake
On 11/12/2015 12:02 PM, Eduardo Habkost wrote: > Clean up the graphics initialization code to reduce the number of > Lame of git for eating lines that start with #ifdef. But at least it doesn't matter on the cover letter :) > Changes v1 -> v2: > * Patches 2-6: Move stub files to stubs/ui/ > * P

[Qemu-devel] [PATCH v2 0/7] vl: graphics stubs + #ifdef cleanup

2015-11-12 Thread Eduardo Habkost
Clean up the graphics initialization code to reduce the number of Changes v1 -> v2: * Patches 2-6: Move stub files to stubs/ui/ * Patch 7: Move stubs to qemu-spice.h, as the header file already had a separate section for !CONFIG_SPICE * Removed DT_NOGRAPHIC patches from the series (they will be