On 11/11/2014 17:24, Richard Henderson wrote:
> Currently tcg ops are simply placed in a buffer in order. Which is
> fine until we want to actually do something with the opcode stream,
> such as optimize them. Note the horrible things like call opcodes
> needing their argument count both prefix
On 11/11/2014 04:24 PM, Richard Henderson wrote:
Richard Henderson (8):
tcg: Move some opcode generation functions out of line
tcg: Reduce ifdefs in tcg-op.c
tcg: Move emit of INDEX_op_end into gen_tb_end
tcg: Introduce tcg_op_buf_count and tcg_op_buf_full
tcg: Put opcodes in a li
Currently tcg ops are simply placed in a buffer in order. Which is
fine until we want to actually do something with the opcode stream,
such as optimize them. Note the horrible things like call opcodes
needing their argument count both prefixed and postfixed so that we
can iterate across the call