On Mon, Jul 09, 2018 at 08:44:10PM +0200, Thomas Huth wrote:
> We've got to set the gui_fullscreen variable before creating the
> SDL2 window, otherwise the initial window will not be created in
> fullscreen mode.
Added to ui queue.
thanks,
Gerd
On 2018-07-09 20:44, Thomas Huth wrote:
> We've got to set the gui_fullscreen variable before creating the
> SDL2 window, otherwise the initial window will not be created in
> fullscreen mode.
>
> Buglink: https://bugs.launchpad.net/bugs/1780812
> Signed-off-by: Thomas Huth
> ---
> ui/sdl2.c | 9
We've got to set the gui_fullscreen variable before creating the
SDL2 window, otherwise the initial window will not be created in
fullscreen mode.
Buglink: https://bugs.launchpad.net/bugs/1780812
Signed-off-by: Thomas Huth
---
ui/sdl2.c | 9 -
1 file changed, 4 insertions(+), 5 deletions