Hi
On Mon, Sep 9, 2019 at 11:40 AM Gerd Hoffmann wrote:
>
> Fix egl_fb_read() to use the (destination) surface size instead of the
> (source) framebuffer source for glReadPixels. Pass the DisplaySurface
> instead of the pixeldata pointer to egl_fb_read() to make this possible.
>
> With that in p
Fix egl_fb_read() to use the (destination) surface size instead of the
(source) framebuffer source for glReadPixels. Pass the DisplaySurface
instead of the pixeldata pointer to egl_fb_read() to make this possible.
With that in place framebuffer reads work fine even if the surface and
framebuffer