On 8 June 2018 at 21:01, John Arbuckle wrote:
> Fix the cocoa front-end to correctly be able to use absolute mode.
>
> Signed-off-by: John Arbuckle
> case NSEventTypeMouseMoved:
> if (isAbsoluteEnabled) {
> -if (![self screenContainsPoint:p] || ![[self windo
On 18 June 2018 at 23:24, Programmingkid wrote:
> When using an usb-tablet device in QEMU, the Cocoa UI uses absolute
>mode code to handle mouse events. The absolute mode code does not
>correctly determine where QEMU's window is located. Tests indicate
>the current code thinks the window is locate
On Jun 18, 2018, at 7:18 AM, Peter Maydell wrote:
> On 8 June 2018 at 21:01, John Arbuckle wrote:
>> Fix the cocoa front-end to correctly be able to use absolute mode.
>>
>> Signed-off-by: John Arbuckle
>
> This commit message is insufficiently detailed, which makes
> it hard to review the p
On 8 June 2018 at 21:01, John Arbuckle wrote:
> Fix the cocoa front-end to correctly be able to use absolute mode.
>
> Signed-off-by: John Arbuckle
This commit message is insufficiently detailed, which makes
it hard to review the patch. When you send patches, please
can you provide commit messag
Fix the cocoa front-end to correctly be able to use absolute mode.
Signed-off-by: John Arbuckle
---
ui/cocoa.m | 32
1 file changed, 24 insertions(+), 8 deletions(-)
diff --git a/ui/cocoa.m b/ui/cocoa.m
index 2991ed4f19..dda99ad638 100644
--- a/ui/cocoa.m
+++ b/