On 14 January 2015 at 18:59, Programmingkid wrote:
>
> On Jan 14, 2015, at 1:29 PM, Peter Maydell wrote:
>
>> On 14 January 2015 at 18:18, Programmingkid
>> wrote:
>>>
>>> On Jan 14, 2015, at 12:19 PM, Peter Maydell wrote:
(2) Having done this I find that all my other application windows
>>
On Jan 14, 2015, at 1:29 PM, Peter Maydell wrote:
> On 14 January 2015 at 18:18, Programmingkid wrote:
>>
>> On Jan 14, 2015, at 12:19 PM, Peter Maydell wrote:
>>> (2) Having done this I find that all my other application windows
>>> have been squashed down into a corner of my screen, presumabl
On 14 January 2015 at 18:18, Programmingkid wrote:
>
> On Jan 14, 2015, at 12:19 PM, Peter Maydell wrote:
>> (2) Having done this I find that all my other application windows
>> have been squashed down into a corner of my screen, presumably because
>> we've told MacOSX "the screen is 640x480" and
On Jan 14, 2015, at 12:19 PM, Peter Maydell wrote:
> On 4 January 2015 at 23:44, Programmingkid wrote:
>> This patch makes several changes:
>> - Fixes issue of returning to window mode and QEMU not setting
>> the right graphic settings if there was a change during full screen mode.
>> - Eliminat
On 4 January 2015 at 23:44, Programmingkid wrote:
> This patch makes several changes:
> - Fixes issue of returning to window mode and QEMU not setting
> the right graphic settings if there was a change during full screen mode.
> - Eliminated distorted full screen display.
> - Makes full screen mo
This patch makes several changes:
- Fixes issue of returning to window mode and QEMU not setting
the right graphic settings if there was a change during full screen mode.
- Eliminated distorted full screen display.
- Makes full screen mode available on Mac OS 10.7 and higher.
- Removes unneeded gl