On Wed, 17 Jul 2024 at 15:20, Marc-André Lureau
wrote:
> Hi
>
> On Wed, Jul 17, 2024 at 5:11 PM Phil Dennis-Jordan
> wrote:
>
>>
>> Mouse cursors with 8 bit alpha were downsampled to 1-bit opacity maps by
turning alpha values of 255 into 1 and everything else into 0. This
means that mo
Hi
On Wed, Jul 17, 2024 at 5:11 PM Phil Dennis-Jordan
wrote:
>
> Mouse cursors with 8 bit alpha were downsampled to 1-bit opacity maps by
>>> turning alpha values of 255 into 1 and everything else into 0. This
>>> means that mostly-opaque pixels ended up completely invisible.
>>>
>>> This patch
> Mouse cursors with 8 bit alpha were downsampled to 1-bit opacity maps by
>> turning alpha values of 255 into 1 and everything else into 0. This
>> means that mostly-opaque pixels ended up completely invisible.
>>
>> This patch changes the behaviour so that only pixels with less than 50%
>> alpha
On Mon, Jun 24, 2024 at 2:11 PM Phil Dennis-Jordan
wrote:
> Mouse cursors with 8 bit alpha were downsampled to 1-bit opacity maps by
> turning alpha values of 255 into 1 and everything else into 0. This
> means that mostly-opaque pixels ended up completely invisible.
>
> This patch changes the be
On 2024/06/24 19:10, Phil Dennis-Jordan wrote:
Mouse cursors with 8 bit alpha were downsampled to 1-bit opacity maps by
turning alpha values of 255 into 1 and everything else into 0. This
means that mostly-opaque pixels ended up completely invisible.
This patch changes the behaviour so that only
Mouse cursors with 8 bit alpha were downsampled to 1-bit opacity maps by
turning alpha values of 255 into 1 and everything else into 0. This
means that mostly-opaque pixels ended up completely invisible.
This patch changes the behaviour so that only pixels with less than 50%
alpha (0-127) are trea