Hi Eric,
On 6/17/25 10:26, Eric Auger wrote:
Hi Gustavo,
On 6/17/25 3:01 PM, Gustavo Romero wrote:
Hi Eric,
Thanks a lot for doing a first pass on this series!
On 6/17/25 06:35, Eric Auger wrote:
Hi Gustavo,
On 6/16/25 3:18 PM, Gustavo Romero wrote:
Since v2:
- Fixed no_tcg_its inverted l
Hi Eric,
Thanks a lot for doing a first pass on this series!
On 6/17/25 06:35, Eric Auger wrote:
Hi Gustavo,
On 6/16/25 3:18 PM, Gustavo Romero wrote:
Since v2:
- Fixed no_tcg_its inverted logic (rth)
Since v3:
- Fixed remappings in the IORT table when ITS is no present
- Rebased on master a
Hi Gustavo,
On 6/17/25 3:01 PM, Gustavo Romero wrote:
> Hi Eric,
>
> Thanks a lot for doing a first pass on this series!
>
> On 6/17/25 06:35, Eric Auger wrote:
>> Hi Gustavo,
>>
>> On 6/16/25 3:18 PM, Gustavo Romero wrote:
>>> Since v2:
>>> - Fixed no_tcg_its inverted logic (rth)
>>>
>>> Since v3
Hi Gustavo,
On 6/16/25 3:18 PM, Gustavo Romero wrote:
> Since v2:
> - Fixed no_tcg_its inverted logic (rth)
>
> Since v3:
> - Fixed remappings in the IORT table when ITS is no present
> - Rebased on master and resoled conflics, like no more "no_its"
> flag in VirtMachineClass
> - Dropped patch 1
Since v2:
- Fixed no_tcg_its inverted logic (rth)
Since v3:
- Fixed remappings in the IORT table when ITS is no present
- Rebased on master and resoled conflics, like no more "no_its"
flag in VirtMachineClass
- Dropped patch 1/9 because we actually want the instance flags,
not only the class f