On 29.03.2021 14:25, Alex Bennée wrote:
Pavel Dovgalyuk writes:
Record/replay uses checkpoints to synchronize the execution
of the threads and timers. Hardware events such as BH are
processed at the checkpoints too.
Event processing can cause refreshing the virtual timers
and calling the icou
Pavel Dovgalyuk writes:
> Record/replay uses checkpoints to synchronize the execution
> of the threads and timers. Hardware events such as BH are
> processed at the checkpoints too.
> Event processing can cause refreshing the virtual timers
> and calling the icount-related functions, that also
On 29/03/21 09:59, Pavel Dovgalyuk wrote:
Record/replay uses checkpoints to synchronize the execution
of the threads and timers. Hardware events such as BH are
processed at the checkpoints too.
Event processing can cause refreshing the virtual timers
and calling the icount-related functions, that
Record/replay uses checkpoints to synchronize the execution
of the threads and timers. Hardware events such as BH are
processed at the checkpoints too.
Event processing can cause refreshing the virtual timers
and calling the icount-related functions, that also use checkpoints.
This patch prevents r