On 8/13/24 23:32, Akihiko Odaki wrote:
On 2024/08/14 14:41, Pierrick Bouvier wrote:
On 8/13/24 21:56, Akihiko Odaki wrote:
On 2024/08/14 4:20, Pierrick Bouvier wrote:
Hi Akihiko, and thanks for contributing this new plugin.
Hi,
Thanks for reviewing
Recently, plugins documentation has bee
On 2024/08/14 14:41, Pierrick Bouvier wrote:
On 8/13/24 21:56, Akihiko Odaki wrote:
On 2024/08/14 4:20, Pierrick Bouvier wrote:
Hi Akihiko, and thanks for contributing this new plugin.
Hi,
Thanks for reviewing
Recently, plugins documentation has been modified, and list of plugins
and thei
On 8/13/24 21:56, Akihiko Odaki wrote:
On 2024/08/14 4:20, Pierrick Bouvier wrote:
Hi Akihiko, and thanks for contributing this new plugin.
Hi,
Thanks for reviewing
Recently, plugins documentation has been modified, and list of plugins
and their doc is now in "docs/about/emulation.rst". Yo
On 2024/08/14 4:20, Pierrick Bouvier wrote:
Hi Akihiko, and thanks for contributing this new plugin.
Hi,
Thanks for reviewing
Recently, plugins documentation has been modified, and list of plugins
and their doc is now in "docs/about/emulation.rst". You may want to
rebase on top of master.
Hi Akihiko, and thanks for contributing this new plugin.
Recently, plugins documentation has been modified, and list of plugins
and their doc is now in "docs/about/emulation.rst". You may want to
rebase on top of master.
Globally, I'm ok with this plugin and the implementation. Just a few
fi
SimPoint is a widely used tool to find the ideal microarchitecture
simulation points so Valgrind[2] and Pin[3] support generating basic
block vectors for use with them. Let's add a corresponding plugin to
QEMU too.
Note that this plugin has a different goal with tests/plugin/bb.c.
This plugin cre