To the members of team three and other dojo'ers,
Below is a link to my maze generator, using David's idea of procedural
generator (rather than the algorithm Dan described).
https://github.com/ciaranmooney/procMaze
I think it works, and only took about 20 mins to write in the end. The
mazes it ma
My 3D maze-drawing code is at
https://bitbucket.org/lordmauve/ldnpydojo-s4e9
Integrating a maze just requires implementing itercells().
On 4 May 2013 11:13, Ciarán Mooney wrote:
> To the members of team three and other dojo'ers,
>
> Below is a link to my maze generator, using David's idea of