On 06/05/2013 19:26, Thomas Hunger wrote:
Here's an implementation of a random spanning tree where the nodes are
coordinates on a plane so one can render them later:
https://gist.github.com/teh/5526976
Thanks, Thomas.
For those wondering, last Thursday's London Python Dojo was all about
gene
Here's an implementation of a random spanning tree where the nodes are
coordinates on a plane so one can render them later:
https://gist.github.com/teh/5526976
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Just to show that it _can_ be done I have updated
https://bitbucket.org/mikedeplume/physical-turtle with example_random.py
which uses Physical Turtle to generate a random walk that does not cross
itself. Probably not something to have attempted without some prior
experience, and many thanks to Team