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On 8/12/12 07:20:55, Terry Reedy wrote:
> On 12/7/2012 12:27 PM, Hans Mulder wrote:
>> On 7/12/12 13:52:52, Steeve C wrote:
>>> hello,
>>>
>>> I have a python3 script with urllib.request which have a strange
>>> behavior, here is the script :
>>>
>>>
I am trying to create a Singleton SafeConfigParser object to use across all the
various scripts in this application.
I tried a Singleton pattern found on the web:
class Singleton(object):
def __new__(cls):
if not hasattr(cls, '_inst'):
print "Creating Singleton Object"
Josh English wrote:
> I have seen older posts in this group that talk about using modules as
singletons, but this, unless I misunderstand, requires me to code the entire
API for SafeConfigParser in the module:
>
>
> import ConfigParser
>
>
> class Options(ConfigParser.SafeConfigParser):
>
On Saturday, December 8, 2012 9:40:07 AM UTC-8, Peter Otten wrote:
>
>
>
> Two underscores trigger name mangling only in a class, not in a module.
>
> Don't try to hide the Options instance:
>
>
>
> # module config.py
>
> import ConfigParser
>
>
>
> class Options(ConfigParser.SafeConfig
On 2012-12-08 07:17, Chris Angelico wrote:
On Sat, Dec 8, 2012 at 6:01 PM, Terry Reedy wrote:
Unfortunately, catching exceptions may be and often is as slow as the
redundant check and even multiple redundant checks.
It depends on how often you're going to catch and how often just flow
through
On 2012-12-08 17:48, rh wrote:
Look through some code I found this and wondered about what it does:
^(?P[0-9A-Za-z-_.//]+)$
Here's my walk through:
1) ^ match at start of string
2) ?P if a match is found it will be accessible in a variable
salsipuedes
3) [0-9A-Za-z-_.//] this is the one that
On 8/12/12 18:48:13, rh wrote:
> Look through some code I found this and wondered about what it does:
> ^(?P[0-9A-Za-z-_.//]+)$
>
> Here's my walk through:
>
> 1) ^ match at start of string
> 2) ?P if a match is found it will be accessible in a
> variable salsipuedes
I wouldn't call it a variab
On 08/12/2012 17:48, Josh English wrote:
On Saturday, December 8, 2012 9:40:07 AM UTC-8, Peter Otten wrote:
Two underscores trigger name mangling only in a class, not in a module.
Don't try to hide the Options instance:
# module config.py
import ConfigParser
class Options(ConfigParser.SafeC
I have a Python 2.7 script at
https://github.com/jhsu802701/dopplervalueinvesting . When I run the screen.py
script locally, the end result is a new screen-output sub-directory (within the
root directory) and a results.csv file within it.
What I'm trying to do is put this script on a remote ser
Hey, all! I've managed to get my project to a semi-playable state (everything
functions, if not precisely the way I'd like it to). One small issue is that
when the player movs from one level to the next, the items and monsters in the
previous level all 'reset' and return to the positions th
Dear Group,
I am looking at a readymade tool to resolve anaphora, and I am looking a Python
based one. I checked NLTK. It has DRT parser. But I do not like that. In other
parsers you have to insert grammar. But I am looking for a completely built in.
If anyone can kindly suggest.
Regards, S
On 12/08/2012 04:32 PM, Graham Fielding wrote:
Hey, all!
>
> I've managed to get my project to a semi-playable state (everything
functions, if not precisely the way I'd like it to). One small issue is
that when the player movs from one level to the next, the items and
monsters in the previous
On 8/12/12 22:32:22, Graham Fielding wrote:
> Hey, all!
>
> I've managed to get my project to a semi-playable state (everything
> functions, if not precisely the way I'd like it to). One small issue is
> that when the player moves from one level to the next, the items and
> monsters in the previ
On 8/12/12 23:19:40, rh wrote:
> I reduced the expression too. Now I wonder why re.DEBUG doesn't unroll
> category_word. Some other re flag?
he category word consists of the '_' character and the
characters for which .isalnum() return True.
On my system there are 102158 characters matching '\w':
On 8/12/12 23:57:48, rh wrote:
> Not sure if the \w sequence includes the - or the . or the /
> I think it does not.
You guessed right:
>>> [ c for c in 'x-./y' if re.match(r'\w', c) ]
['x', 'y']
>>>
So x and y match \w and -, . and / do not.
Hope this helps,
-- HansM
--
http://mail.python
On Sun, Dec 9, 2012 at 7:22 AM, Jason Hsu wrote:
> I have a Python 2.7 script at
> https://github.com/jhsu802701/dopplervalueinvesting . When I run the
> screen.py script locally, the end result is a new screen-output sub-directory
> (within the root directory) and a results.csv file within it.
On 2012-12-08 23:27, Hans Mulder wrote:
On 8/12/12 23:19:40, rh wrote:
I reduced the expression too. Now I wonder why re.DEBUG doesn't unroll
category_word. Some other re flag?
he category word consists of the '_' character and the
characters for which .isalnum() return True.
On my system the
On 2012-12-08 23:34, Hans Mulder wrote:
On 8/12/12 23:57:48, rh wrote:
Not sure if the \w sequence includes the - or the . or the /
I think it does not.
You guessed right:
[ c for c in 'x-./y' if re.match(r'\w', c) ]
['x', 'y']
So x and y match \w and -, . and / do not.
This is short
On Sat, Dec 8, 2012 at 2:32 PM, Graham Fielding wrote:
> Hey, all!
>
> I've managed to get my project to a semi-playable state (everything
> functions, if not precisely the way I'd like it to). One small issue is
> that when the player movs from one level to the next, the items and monsters
> in
On Thursday, 6 December 2012 17:44:17 UTC+5:30, Chris Angelico wrote:
> On Thu, Dec 6, 2012 at 10:47 PM, Steven D'Aprano
>
> wrote:
>
> > Not so. Which one is faster will depend on how often you expect to fail.
>
> > If the keys are nearly always present, then:
>
> >
>
> > try:
>
> > do
On Sun, Dec 9, 2012 at 2:07 PM, Ramchandra Apte wrote:
> Not really. I remember a bug saying that only 256 hashes were required of
> known texts and then the randomization becomes useless.
That requires that someone be able to get you to hash some text and
give back the hash. In any case, even i
On Sun, 09 Dec 2012 14:22:21 +1100, Chris Angelico wrote:
> On Sun, Dec 9, 2012 at 2:07 PM, Ramchandra Apte
> wrote:
>> Not really. I remember a bug saying that only 256 hashes were required
>> of known texts and then the randomization becomes useless.
>
> That requires that someone be able to g
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