On May 26, 3:25 pm, mso...@linuxmail.org wrote:
> Hello,
>
> I want to send a stream of pickled objects over a socket. Is there a
> standard way of ensuring that only complete objects are unpickled on
> the receiving side.
>
> client pseudo code:
> loop forever:
> receive some bytes on the s
Hello,
I want to send a stream of pickled objects over a socket. Is there a
standard way of ensuring that only complete objects are unpickled on
the receiving side.
client pseudo code:
loop forever:
receive some bytes on the socket
if we have received a complete pickled object: <== Ho