Am 14.01.2013 21:29, schrieb Paul Pittlerson:
map_textures = get_sprites( (48, 48) ,"spritesheet.png" , (0, 0) )
You forgot to include spritesheet.png in your message. Seriously,
condense your code down to a minimal example. This might help you
finding the problem yourself, otherwise
Unit selection doesn't work properly. Pygames event.pos returns a tuple of the
coords within the current window, so it's not possible to select units outside
of the top left corner.
from pygamehelper import *
from pygame import *
from pygame.locals import *
from vec2d import *
from math import e