It's not really what you're after, but I hope it might give some ideas
(useful or not, I don't know).
How about considering a vertex as a point in space (most libraries will
allow you to decorate a vertex with additonal information), then
creating an edge between vertices, which will be your 'path
Hi all
Just a very simple question: where can I find a module for route planning?
I have looked around and found some implementations of graph theory, e.g.
http://sourceforge.net/projects/pynetwork/. But, what I need is not an
abstract graph, but one where nodes/vertices have locations (2D