On Sun, 8 Apr 2012 16:58:01 -0700 (PDT), Scott Siegler wrote:
[snip]
> I set rect.left to 30, rect.top to 30 and rect.width = 20
>
> This works fine. However, when looking at rect.right() it
> shows that it is equal to 50. I suppose this is equal to
> 30+20. However, since the first pixel is on l
On Mon, Apr 9, 2012 at 3:29 AM, Dave Angel wrote:
> I don't know about pygame, but almost everywhere in the standard
> library, ranges are closed at the begin and open at the end. For
> example, if you have range(30, 50), there are 20 items, numbered 30
> through 49. I expect the same will be tr
On 04/08/2012 07:58 PM, Scott Siegler wrote:
> Hello,
>
> I am new to Python and began using pygame to start some game programming. I
> was hoping someone could help me out with something that seems simple but is
> really confusing me.
>
> I am creating a rect and then using the attributes of th
Hello,
I am new to Python and began using pygame to start some game programming. I
was hoping someone could help me out with something that seems simple but is
really confusing me.
I am creating a rect and then using the attributes of the rect to set the size
and location.
I set rect.left to