On Fri, Jan 23, 2015 at 3:44 PM, wrote:
> On Friday, January 23, 2015 at 10:10:08 AM UTC-8, Tony the Tiger wrote:
>> On Thu, 22 Jan 2015 17:13:12 +, Automn wrote:
>>
>> > game
>>
>> No interest, at all, nada, zilch. zero, nothing.
>>
>> /Grrr
>
> Why don't you like fun?
I spend 10-12 hours
On Sat, Jan 24, 2015 at 3:53 PM, Steven D'Aprano
wrote:
> I had fun once. It was horrible.
You probably had it boiled. The proper way to have fun is fried in
garlic butter, with a bit of salt. Try having some real home-cooked
fresh fun, I think you'll like it.
ChrisA
--
https://mail.python.org/
sohcahto...@gmail.com wrote:
> On Friday, January 23, 2015 at 10:10:08 AM UTC-8, Tony the Tiger wrote:
>> On Thu, 22 Jan 2015 17:13:12 +, Automn wrote:
>>
>> > game
>>
>> No interest, at all, nada, zilch. zero, nothing.
>>
>> /Grrr
>
> Why don't you like fun?
I had fun once. It was horr
On Saturday, January 24, 2015 at 9:36:56 AM UTC+5:30, Rustom Mody wrote:
> On Thursday, January 22, 2015 at 10:43:30 PM UTC+5:30, Automn wrote:
> > Hello,
> >
> > I am programming a "Secret of Mana" (Seiken Densetsu) game in kivy, it runs
> > on a phone with kivy launcher.
> >
> > Features for no
On Thursday, January 22, 2015 at 10:43:30 PM UTC+5:30, Automn wrote:
> Hello,
>
> I am programming a "Secret of Mana" (Seiken Densetsu) game in kivy, it runs
> on a phone with kivy launcher.
>
> Features for now are : movement by swiping, polygon collision and image state
> changes with resource
On Friday, January 23, 2015 at 10:10:08 AM UTC-8, Tony the Tiger wrote:
> On Thu, 22 Jan 2015 17:13:12 +, Automn wrote:
>
> > game
>
> No interest, at all, nada, zilch. zero, nothing.
>
> /Grrr
Why don't you like fun?
--
https://mail.python.org/mailman/listinfo/python-list
On 01/22/2015 09:13 AM, Automn wrote:
>
> I am programming a "Secret of Mana" (Seiken Densetsu) game in kivy, it runs
> on a phone with kivy launcher.
AWESOME
That was a totally fabulous game -- one of the very few I actually played to
the end. :)
--
~Ethan~
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On Sat, Jan 24, 2015 at 5:09 AM, Tony the Tiger wrote:
> On Thu, 22 Jan 2015 17:13:12 +, Automn wrote:
>
>> game
>
> No interest, at all, nada, zilch. zero, nothing.
>
> /Grrr
Then don't bother responding, just skip the thread and move on.
The rest of us, who don't have this unnatural avers
On 2015-01-22, Ian Kelly wrote:
> On Thu, Jan 22, 2015 at 10:13 AM, Automn wrote:
>> The graphics have been licensed for this.
>
> Really? I'm surprised Square-Enix would even give consideration to
> licensing something like this.
The graphics have all been purchased. I forgot to tell that the g
On Thu, Jan 22, 2015 at 10:13 AM, Automn wrote:
> The graphics have been licensed for this.
Really? I'm surprised Square-Enix would even give consideration to
licensing something like this.
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Hello,
I am programming a "Secret of Mana" (Seiken Densetsu) game in kivy, it runs
on a phone with kivy launcher.
Features for now are : movement by swiping, polygon collision and image state
changes with resource handling.
The codebase can be found at :
https://sourceforge.net/projects/kivypri
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