Re: keeping information about players around

2012-09-25 Thread Jean-Michel Pichavant
- Original Message - > PHPMyAdmin? Might I ask why? This is a mud, so it's all command > based, > so that's not even a question, but I'm kind of curious how PHPMyAdmin > factors in there. It's a database creation tool from all I've ever > seen > of it, to define tables. Also, using it requi

Re: keeping information about players around

2012-09-24 Thread Steven D'Aprano
On Tue, 25 Sep 2012 08:19:34 +1000, Chris Angelico wrote: > On Tue, Sep 25, 2012 at 7:14 AM, Dwight Hutto > wrote: >> Also, If this is a browser app I'd go with phpmyadmin, and MySQL >> >> If a tkinter/wxpython/etc app, then maybe sqlite. > > Out of curiosity, why? MySQL isn't magically better f

Re: keeping information about players around

2012-09-24 Thread Dwight Hutto
On Mon, Sep 24, 2012 at 7:52 PM, alex23 wrote: > On Sep 25, 9:44 am, Dwight Hutto wrote: >> What DB are you recommending, check out sqlite's: >> >> http://www.cvedetails.com/vulnerability-list/vendor_id-9237/Sqlite.html > > Are you _seriously_ comparing _four_ vulnerabilities to 60+? > Even less

Re: keeping information about players around

2012-09-24 Thread Littlefield, Tyler
On 9/24/2012 3:14 PM, Dwight Hutto wrote: I have yet another design question. In my mud, zones are basically objects that manage a collection of rooms; For example, a town would be it's own zone. It holds information like maxRooms, the list of rooms as well as some other data like player owners a

Re: keeping information about players around

2012-09-24 Thread alex23
On Sep 25, 9:44 am, Dwight Hutto wrote: >  What DB are you recommending, check out sqlite's: > > http://www.cvedetails.com/vulnerability-list/vendor_id-9237/Sqlite.html Are you _seriously_ comparing _four_ vulnerabilities to 60+? > Maybe just a parsed file with data, and accessing data that you

Re: keeping information about players around

2012-09-24 Thread Dwight Hutto
On Mon, Sep 24, 2012 at 7:28 PM, alex23 wrote: > On Sep 25, 8:32 am, Dwight Hutto wrote: >> No, but phpmyadmin is a great GUI for MySQL > > If you're recommending MySQL use on the basis of phpmyadmin, you > should also make sure to mention: > http://www.phpmyadmin.net/home_page/security/ > > Grea

Re: keeping information about players around

2012-09-24 Thread alex23
On Sep 25, 8:32 am, Dwight Hutto wrote: > No, but phpmyadmin is a great GUI for MySQL If you're recommending MySQL use on the basis of phpmyadmin, you should also make sure to mention: http://www.phpmyadmin.net/home_page/security/ Great GUI, maybe. Huge security hole, absolutely. Most organisati

Re: keeping information about players around

2012-09-24 Thread Dwight Hutto
> is just a way of generating that. Any language works on the back > end... and PHP isn't the best :) Python does quite well at that task; > I have a tiny little Python script that uses a web browser as its > front ent. This stems from my limited usage of python in the browser(I usually use it for

Re: keeping information about players around

2012-09-24 Thread Chris Angelico
On Tue, Sep 25, 2012 at 8:31 AM, Dwight Hutto wrote: > And in the end it's usually html, php, css, javascript in the browser, > atleast for me it is. I'm just starting to utilize python in that > area, so excuse the naivety. In the browser it's HTML, CSS, JavaScript (ECMAScript, etc, etc); PHP is

Re: keeping information about players around

2012-09-24 Thread Dwight Hutto
>> Out of curiosity, why? MySQL isn't magically better for everything >> where data ends up displayed in a web browser. > > No, but phpmyadmin is a great GUI for MySQL > Meaning, it gives a great web app, that sqlite doesn't have...yet. It's the tools around MySQL for me, that gives it the umph it

Re: keeping information about players around

2012-09-24 Thread Dwight Hutto
On Mon, Sep 24, 2012 at 6:19 PM, Chris Angelico wrote: > On Tue, Sep 25, 2012 at 7:14 AM, Dwight Hutto wrote: >> Also, If this is a browser app I'd go with phpmyadmin, and MySQL >> >> If a tkinter/wxpython/etc app, then maybe sqlite. > > Out of curiosity, why? MySQL isn't magically better for eve

Re: keeping information about players around

2012-09-24 Thread Chris Angelico
On Tue, Sep 25, 2012 at 7:14 AM, Dwight Hutto wrote: > Also, If this is a browser app I'd go with phpmyadmin, and MySQL > > If a tkinter/wxpython/etc app, then maybe sqlite. Out of curiosity, why? MySQL isn't magically better for everything where data ends up displayed in a web browser. Unless yo

Re: keeping information about players around

2012-09-24 Thread Dwight Hutto
> I have yet another design question. > In my mud, zones are basically objects that manage a collection of rooms; > For example, a town would be it's own zone. > It holds information like maxRooms, the list of rooms as well as some other > data like player owners and access flags. > The access flag

Re: keeping information about players around

2012-09-24 Thread Jean-Michel Pichavant
- Original Message - > >Pickle everything, use sqllite for your database. When you get > >things > working, then you can start measuring your performances and think > >about > clever implementation > That was a bunch of information; sorry about that. what do you mean > by > using sqlite for

Re: keeping information about players around

2012-09-24 Thread Jean-Michel Pichavant
- Original Message - > ytHello all: > I've asked for a couple code reviews lately on a mud I've been > working > on, to kind of help me with ideas and a better design. > > I have yet another design question. > In my mud, zones are basically objects that manage a collection of > rooms; For

keeping information about players around

2012-09-23 Thread Littlefield, Tyler
ytHello all: I've asked for a couple code reviews lately on a mud I've been working on, to kind of help me with ideas and a better design. I have yet another design question. In my mud, zones are basically objects that manage a collection of rooms; For example, a town would be it's own zone. I