- Original Message -
> PHPMyAdmin? Might I ask why? This is a mud, so it's all command
> based,
> so that's not even a question, but I'm kind of curious how PHPMyAdmin
> factors in there. It's a database creation tool from all I've ever
> seen
> of it, to define tables. Also, using it requi
On Tue, 25 Sep 2012 08:19:34 +1000, Chris Angelico wrote:
> On Tue, Sep 25, 2012 at 7:14 AM, Dwight Hutto
> wrote:
>> Also, If this is a browser app I'd go with phpmyadmin, and MySQL
>>
>> If a tkinter/wxpython/etc app, then maybe sqlite.
>
> Out of curiosity, why? MySQL isn't magically better f
On Mon, Sep 24, 2012 at 7:52 PM, alex23 wrote:
> On Sep 25, 9:44 am, Dwight Hutto wrote:
>> What DB are you recommending, check out sqlite's:
>>
>> http://www.cvedetails.com/vulnerability-list/vendor_id-9237/Sqlite.html
>
> Are you _seriously_ comparing _four_ vulnerabilities to 60+?
>
Even less
On 9/24/2012 3:14 PM, Dwight Hutto wrote:
I have yet another design question.
In my mud, zones are basically objects that manage a collection of rooms;
For example, a town would be it's own zone.
It holds information like maxRooms, the list of rooms as well as some other
data like player owners a
On Sep 25, 9:44 am, Dwight Hutto wrote:
> What DB are you recommending, check out sqlite's:
>
> http://www.cvedetails.com/vulnerability-list/vendor_id-9237/Sqlite.html
Are you _seriously_ comparing _four_ vulnerabilities to 60+?
> Maybe just a parsed file with data, and accessing data that you
On Mon, Sep 24, 2012 at 7:28 PM, alex23 wrote:
> On Sep 25, 8:32 am, Dwight Hutto wrote:
>> No, but phpmyadmin is a great GUI for MySQL
>
> If you're recommending MySQL use on the basis of phpmyadmin, you
> should also make sure to mention:
> http://www.phpmyadmin.net/home_page/security/
>
> Grea
On Sep 25, 8:32 am, Dwight Hutto wrote:
> No, but phpmyadmin is a great GUI for MySQL
If you're recommending MySQL use on the basis of phpmyadmin, you
should also make sure to mention:
http://www.phpmyadmin.net/home_page/security/
Great GUI, maybe. Huge security hole, absolutely. Most organisati
> is just a way of generating that. Any language works on the back
> end... and PHP isn't the best :) Python does quite well at that task;
> I have a tiny little Python script that uses a web browser as its
> front ent.
This stems from my limited usage of python in the browser(I usually
use it for
On Tue, Sep 25, 2012 at 8:31 AM, Dwight Hutto wrote:
> And in the end it's usually html, php, css, javascript in the browser,
> atleast for me it is. I'm just starting to utilize python in that
> area, so excuse the naivety.
In the browser it's HTML, CSS, JavaScript (ECMAScript, etc, etc); PHP
is
>> Out of curiosity, why? MySQL isn't magically better for everything
>> where data ends up displayed in a web browser.
>
> No, but phpmyadmin is a great GUI for MySQL
>
Meaning, it gives a great web app, that sqlite doesn't have...yet.
It's the tools around MySQL for me, that gives it the umph it
On Mon, Sep 24, 2012 at 6:19 PM, Chris Angelico wrote:
> On Tue, Sep 25, 2012 at 7:14 AM, Dwight Hutto wrote:
>> Also, If this is a browser app I'd go with phpmyadmin, and MySQL
>>
>> If a tkinter/wxpython/etc app, then maybe sqlite.
>
> Out of curiosity, why? MySQL isn't magically better for eve
On Tue, Sep 25, 2012 at 7:14 AM, Dwight Hutto wrote:
> Also, If this is a browser app I'd go with phpmyadmin, and MySQL
>
> If a tkinter/wxpython/etc app, then maybe sqlite.
Out of curiosity, why? MySQL isn't magically better for everything
where data ends up displayed in a web browser. Unless yo
> I have yet another design question.
> In my mud, zones are basically objects that manage a collection of rooms;
> For example, a town would be it's own zone.
> It holds information like maxRooms, the list of rooms as well as some other
> data like player owners and access flags.
> The access flag
- Original Message -
> >Pickle everything, use sqllite for your database. When you get
> >things
> working, then you can start measuring your performances and think
> >about
> clever implementation
> That was a bunch of information; sorry about that. what do you mean
> by
> using sqlite for
- Original Message -
> ytHello all:
> I've asked for a couple code reviews lately on a mud I've been
> working
> on, to kind of help me with ideas and a better design.
>
> I have yet another design question.
> In my mud, zones are basically objects that manage a collection of
> rooms; For
ytHello all:
I've asked for a couple code reviews lately on a mud I've been working
on, to kind of help me with ideas and a better design.
I have yet another design question.
In my mud, zones are basically objects that manage a collection of
rooms; For example, a town would be it's own zone.
I
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