I will take a look at it, thanks!
jos
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Hi Jos,
Have you looked at Kamaelia? Its a project I'm involved in to create a
framework for highly concurrent systems, geared particularly for
suitability for network server/client applications.
A system is built out of many small components, each with their own
pseudo-thread of execution
Gaaa, i just did a run with 999 threads pushing data, and i'm getting
"IndexError: deque" problems, so i'm guessing its _not_ thread safe...
Bummer.
jos
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Hello.
I'm using the asyncore and _chat modules to create a network server. I
also have, running in a separate thread(s), a "producer" which needs to
"push" data onto the network connection(s). (This is all for a
multi-player game server, so the threads would be individual games,
that need to upda