On Mon, 05 Oct 2009 15:25:17 -0700, Carl Banks wrote:
> There are two ways to do what you want. The first way is to represent
> bones as OpenGL transformations. Basically a joint deformation you'd
> represent as a translation + rotation. To rotate a bone you'd simply
> update the rotation of th
On Mon, 2009-10-05 at 18:36 +0200, Donn wrote:
> see: http://www.panda3d.org/wiki/index.php/Attaching_an_Object_to_a_Joint
+1 for Panda 3d.
Their Node graph is very intuitive for animating joints, and Panda's API
is very nice and clean.
TimW
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> I am new to pyton and have asked this question several times the
> > > > > answer is always not sure.
> > > > > Here is my question sekeltal animation ( bone animation) is it
> > > > > possible with python? What i want to develop is an aquarium in
> > &g
On Monday 05 October 2009 18:09:46 Manowar wrote:
> just need to know if i can manipulate the bones in
> realtime with python.
If you are looking for some kind of "from awesome import Bones", then I really
don't know of anything. You should look at the various 3D toolkits (like Panda
3D, python-
t; > > > answer is always not sure.
> > > > Here is my question sekeltal animation ( bone animation) is it
> > > > possible with python? What i want to develop is an aquarium in
> > > > realtime, skeletal animation, all the movements will be f
On Monday, 5 October 2009 00:05:21 Manowar wrote:
> I am new to pyton and have asked this question several times the
> answer is always not sure.
> Here is my question sekeltal animation ( bone animation) is it
> possible with python? What i want to develop is an aquarium in
> rea
On Oct 4, 5:05 pm, Manowar wrote:
> Here is my question sekeltal animation ( bone animation) is it
> possible with python?
>>> "For God's sakes man!"[:-1]+'owar, use Blender!'
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Building on what others have said and giving a +1 to Carl:
I work daily in Maya doing character setup and rigging. As far as
doing it straight in Python, again, like others, take a look at PyGame
or Blender. I think the main question is: Do you want skeletal
animation, or do you want skeletal
sekeltal animation ( bone animation) is it
> > > possible with python? What i want to develop is an aquarium in
> > > realtime, skeletal animation, all the movements will be from
> > > programming., no keyframes let me know if it is possible with python
>
> > > Ma
On Oct 5, 8:05 am, Manowar wrote:
> I am new to pyton and have asked this question several times the
> answer is always not sure.
> Here is my question sekeltal animation ( bone animation) is it
> possible with python? What i want to develop is an aquarium in
> realtime, skeletal
? What i want to develop is an aquarium in
> > realtime, skeletal animation, all the movements will be from
> > programming., no keyframes let me know if it is possible with python
>
> > Manowar
>
> Depending on how much code you want to write, you'll probably want to
On Oct 4, 10:05 pm, Manowar wrote:
> I am new to pyton and have asked this question several times the
> answer is always not sure.
> Here is my question sekeltal animation ( bone animation) is it
> possible with python? What i want to develop is an aquarium in
> realtime, skeletal
I am new to pyton and have asked this question several times the
answer is always not sure.
Here is my question sekeltal animation ( bone animation) is it
possible with python? What i want to develop is an aquarium in
realtime, skeletal animation, all the movements will be from
programming., no
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