On Wednesday, 26 December 2012 09:46:10 UTC+5:30, Xantipius wrote:
> On Dec 26, 5:07 am, Abhas Bhattacharya
>
> wrote:
>
> > Which simple python audio library will you suggest for low level audio
> > creation (for eg I want to create tones of different intensities and
> > frequency continousl
On Dec 26, 5:07 am, Abhas Bhattacharya
wrote:
> Which simple python audio library will you suggest for low level audio
> creation (for eg I want to create tones of different intensities and
> frequency continously and then record the whole sequence)? (Although a
> minimal audio library is ok, i
Which simple python audio library will you suggest for low level audio creation
(for eg I want to create tones of different intensities and frequency
continously and then record the whole sequence)? (Although a minimal audio
library is ok, it would be better if you can tell me about a full-fledg
Yep, you can run it without any kind of GUI to my knowledge.
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Simon Forman wrote:
> Someone else will probably give you better advice, but have you looked
> at pygame? IIRC they have a pretty simple audio playback api.
I'm using pygame for something else. Will it work without the graphics side
being used? I suppose trying it is the best
On Tue, Oct 20, 2009 at 4:04 PM, Peter Chant wrote:
> What are recommendations for simple audio playback? I want to play back on
> linux (Slackware), which uses alsa. There seem to be many ways - but some
> are a couple of years old and won't compile, like pymedia, or seem not
>
What are recommendations for simple audio playback? I want to play back on
linux (Slackware), which uses alsa. There seem to be many ways - but some
are a couple of years old and won't compile, like pymedia, or seem not
widely used and need pulseaudio (swmixer) which I have not installe