Bruno Desthuilliers a écrit :
(snip)
> # hiscores.py
> import sys
>
> def _read_scores(path):
> f = open(path)
> # we don't expect a huge file so it's simpler to
> # read it all in memory
> lines = f.readlines()
> f.close()
>
> scores = []
> for line in filter(None, ma
Shawn Minisall a écrit :
> I'm writing a game that uses two functions to check and see if a file
> called highScoresList.txt exists in the main dir of the game program.
> If it doesn, it creates one. That part is working fine. The problem is
> arising when it goes to read in the high scores f
On Sat, 08 Dec 2007 13:32:08 -0500, Shawn Minisall wrote:
> I'm writing a game that uses two functions to check and see if a file
> called highScoresList.txt exists in the main dir of the game program. If
> it doesn, it creates one. That part is working fine. The problem is
> arising when it goe
On Dec 8, 10:07 pm, Chris <[EMAIL PROTECTED]> wrote:
> On Dec 8, 8:32 pm, Shawn Minisall <[EMAIL PROTECTED]> wrote:
>
>
>
> > I'm writing a game that uses two functions to check and see if a file
> > called highScoresList.txt exists in the main dir of the game program.
> > If it doesn, it creates o
> I'm writing a game that uses two functions to check and see if a file
> called highScoresList.txt exists in the main dir of the game program.
> If it doesn, it creates one. That part is working fine. The problem is
> arising when it goes to read in the high scores from the file when I
On Dec 8, 8:32 pm, Shawn Minisall <[EMAIL PROTECTED]> wrote:
> I'm writing a game that uses two functions to check and see if a file
> called highScoresList.txt exists in the main dir of the game program.
> If it doesn, it creates one. That part is working fine. The problem is
> arising when it g