On Wednesday, 3 October 2012 14:19:57 UTC+5:30, Jean-Michel Pichavant wrote:
> - Original Message -
>
> > Hello all:
>
> > I'm looking at a skill/perk system, where the player builds up his
>
> > char
>
> > by using perk points to add abilities.
>
> > Each perk is under a category, an
I just wanted to say thanks to all the people that provided input, both
aonand off list. It gave me a good direction to head in. Thanks again.
On 10/2/2012 2:34 PM, Ian Kelly wrote:
On Tue, Oct 2, 2012 at 2:00 PM, Littlefield, Tyler wrote:
Hello all:
I'm looking at a skill/perk system, where t
- Original Message -
> Hello all:
> I'm looking at a skill/perk system, where the player builds up his
> char
> by using perk points to add abilities.
> Each perk is under a category, and generally costs go up as you
> increase
> the perk.
> So I'm trying to figure something out; first, I
On Tue, Oct 2, 2012 at 2:00 PM, Littlefield, Tyler wrote:
> Hello all:
> I'm looking at a skill/perk system, where the player builds up his char by
> using perk points to add abilities.
> Each perk is under a category, and generally costs go up as you increase the
> perk.
> So I'm trying to figure