Nick Coghlan wrote:
Paul Rubin wrote:
That's weird. Preemption should happen every few dozen milliseconds
unless you've purposely increased the preemption delay.
To me, it smells like a call into a C extension which isn't releasing
the GIL before starting a time-consuming operation.
Sorry, I thi
Jon Perez wrote:
If the consumer and the producer are separate threads,
why does the consumer thread block when the producer
thread is generating a new board? Or why does it
take forever for the producer thread to be pre-empted?
Also, I don't understand why the solution works.
How does sleeping fo
I should clarify up front that I may have given an overblown sense of
how long the producer thread typically takes to generate a board; It's
usually a few tenths of a second, up to a few seconds for especially
fecund boards.
My concern was that even a few seconds is long enough for fifty reques
On Fri, 14 Jan 2005 16:26:02 -0600, Evan Simpson wrote:
> WEBoggle needs a new game board every three minutes. Boards take an
> unpredictable (much less than 3min, but non-trivial) amount of time to
> generate.
I gotta ask, why?
Looking over your information about "how to play", my only guess
Paul Rubin wrote:
Evan Simpson <[EMAIL PROTECTED]> writes:
wakes up the producer, which has been blocked waiting to add a board
to the Queue. It sets about generating the next board, and the
consumer doesn't get to run again until the producer blocks again or
is preempted.
That's weird. Preempti
Evan Simpson <[EMAIL PROTECTED]> writes:
> wakes up the producer, which has been blocked waiting to add a board
> to the Queue. It sets about generating the next board, and the
> consumer doesn't get to run again until the producer blocks again or
> is preempted.
That's weird. Preemption should
I don't get it.
If the consumer and the producer are separate threads,
why does the consumer thread block when the producer
thread is generating a new board? Or why does it
take forever for the producer thread to be pre-empted?
Also, I don't understand why the solution works.
How does sleeping for
On Fri, Jan 14, 2005 at 04:26:02PM -0600, Evan Simpson wrote:
> WEBoggle needs a new game board every three minutes. Boards take an
> unpredictable (much less than 3min, but non-trivial) amount of time to
> generate. The system is driven by web requests, and I don't want the
> request that happ