On 2011.09.22 03:12 AM, Chris Angelico wrote:
> In theory, this should mean that you load it fresh every time - I
> think. If not, manually deleting entries from sys.modules might help,
> either with or without the list of modules.
I've played around with sys.modules, and it seems there are issues
On 2011.09.22 03:25 AM, Steven D'Aprano wrote:
> Objects left lying around from before the reload will keep references
> open to the way things were before the reload. This often leads to
> confusion when modules are edited, then reloaded. (Been there, done that.)
I'll keep that in mind. My modul
On Wed, 21 Sep 2011 23:47:55 -0500, Andrew Berg wrote:
> On 2011.09.21 11:22 PM, Steven D'Aprano wrote:
>> You could
>> try something like this (untested):
> That works. Thanks!
> This makes me wonder what else stays around after a reload
Practically everything. A reload doesn't delete anything,
On Thu, Sep 22, 2011 at 5:59 PM, Andrew Berg wrote:
> That's quite unappealing for a few reasons. First, that would likely
> require writing an entirely new bot (I'm not even that familiar with the
> current one; I've only been writing a module for it).
Ah, then yeah, it's probably not a good ide
On 2011.09.22 01:46 AM, Chris Angelico wrote:
> I think Pike may be a good choice for you.
That's quite unappealing for a few reasons. First, that would likely
require writing an entirely new bot (I'm not even that familiar with the
current one; I've only been writing a module for it). Also, I don'
On Thu, Sep 22, 2011 at 3:54 PM, Andrew Berg wrote:
> The main program is an IRC bot, which could potentially be in use by
> many people in several channels on a network. As it is, the bot can only
> connect to one server, but it could probably be set up to connect to any
> number of networks. Mak
On 2011.09.22 12:09 AM, Chris Angelico wrote:
> On-the-fly reloading of modules isn't really one of Python's
> strengths. Everyone who asks about it seems to be doing rapid
> development/debugging and wanting to save on startup time (as opposed
> to, say, running a server and updating code in it wh
On Thu, Sep 22, 2011 at 2:47 PM, Andrew Berg wrote:
> This makes me wonder what else stays around after a reload and what side
> effects there are, though. I would really like to purge everything from
> the previous import. The main program has no dependence on the module
> whatsoever.
>
On-the-f
On 2011.09.21 11:22 PM, Steven D'Aprano wrote:
> You could
> try something like this (untested):
That works. Thanks!
This makes me wonder what else stays around after a reload and what side
effects there are, though. I would really like to purge everything from
the previous import. The main progra
On Wed, 21 Sep 2011 20:53:04 -0500, Andrew Berg wrote:
> When using a logger in a module and then using imp.reload to reload the
> module, logger messages are repeated in direct proportion to the number
> of times the modules was loaded. That is, on the first import, the
> message is written once,
On Thu, Sep 22, 2011 at 12:44 PM, Andrew Berg wrote:
> The reload isn't controlled by the module, but I have no problem
> clearing out any loggers at the beginning.
I'm thinking more along the lines of closing them in the old module
before firing imp.reload() - maybe have a function in the module
On 2011.09.21 08:57 PM, Chris Angelico wrote:
> Unfortunately, Python doesn't really like modules to be reloaded. Are
> you able to explicitly close the logger before reloading?
The reload isn't controlled by the module, but I have no problem
clearing out any loggers at the beginning. I'm looking t
On Thu, Sep 22, 2011 at 11:53 AM, Andrew Berg wrote:
> What causes this, and how can I fix it (or at least work around it)? Due
> to the nature of the program, it's much more convenient to reload a
> module than to restart the entire program (especially when testing).
>
Unfortunately, Python does
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