David Hirschfield wrote:
> All the above works fine...but I'm finding the following: while the
> actual creation and pickling of the objects only takes a millisecond or
> so, the actual time before the client call completes is a third of a
> second or more.
>
> So where's the slowdown? It doesn't
David Hirschfield wrote:
> All the above works fine...but I'm finding the following: while the
> actual creation and pickling of the objects only takes a millisecond or
> so, the actual time before the client call completes is a third of a
> second or more.
>
> So where's the slowdown? It do