On Monday, February 15, 2016 at 4:58:04 AM UTC-6, izik43 wrote:
> i had had to play some wav files and the volume was very
> poor. i used "audacity" and used amplify effect to change
> the basic amplitude.
Yes, you can achieve a more powerful punch that way, but
it's not the same as what the OP ne
i had had to play some wav files and the volume was very poor. i used
"audacity" and used amplify effect to change the basic amplitude.
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simon kagwe wrote:
>> And finally a way that might work using ctypes:
>>
>> http://mail.python.org/pipermail/python-win32/2006-March/004436.html
>>
>> Mike
>
> Hi,
>
> Thanks for your reply.
>
> I had already read about the Snack, but I can't use it since my program uses
> wxPython for the GUI
On Jun 25, 7:48 am, simon kagwe <[EMAIL PROTECTED]> wrote:
> > And finally a way that might work using ctypes:
>
> >http://mail.python.org/pipermail/python-win32/2006-March/004436.html
>
> > Mike
>
> Hi,
>
> Thanks for your reply.
>
> I had already read about the Snack, but I can't use it since my
simon kagwe a écrit :
> Hi,
>
> I am playing sounds using the winsound module. Is there a way I can change
> the
> volume?
>
Maybe with pyGame, but you may have to switch from winsound to
pygame.mixer.music
http://www.pygame.org/
http://www.pygame.org/docs/ref/music.html
A+
Laurent.
--
ht
> And finally a way that might work using ctypes:
>
> http://mail.python.org/pipermail/python-win32/2006-March/004436.html
>
> Mike
Hi,
Thanks for your reply.
I had already read about the Snack, but I can't use it since my program uses
wxPython for the GUI and Snack requires tk. The best opt
On Jun 23, 7:47 am, simon kagwe <[EMAIL PROTECTED]> wrote:
> Hi,
>
> I am playing sounds using the winsound module. Is there a way I can change the
> volume?
The docs don't mention anything about controlling the volume, so I
doubt it's possible with winsound. However, I found this in the
archives: