Martin Manns <[EMAIL PROTECTED]> wrote:
> If you want to keep things simple, pygame could be an alternative for
> visualizing simulations and setting parameters even though it does not
> provide all these fancy widgets around.
I'd second that.
pygame will give you a window you can draw on whic
On Wed, 23 Jan 2008 06:10:07 -0800 (PST)
"[EMAIL PROTECTED]" <[EMAIL PROTECTED]> wrote:
> Hello! I am currently working on writing a simulation engine for
> special relativity physics. I'm writing it in Python, of course. I'm
> doing fine with the engine, but I want a GUI framework in which I
> co
On Jan 23, 5:12 pm, Stef Mientki <[EMAIL PROTECTED]>
wrote:
> [EMAIL PROTECTED] wrote:
> > Hello! I am currently working on writing a simulation engine for
> > special relativity physics. I'm writing it in Python, of course. I'm
> > doing fine with the engine, but I want a GUI framework in which I
[EMAIL PROTECTED] wrote:
> Hello! I am currently working on writing a simulation engine for
> special relativity physics. I'm writing it in Python, of course. I'm
> doing fine with the engine, but I want a GUI framework in which I
> could use it conveniently, and test different setups on it. I'm no
Hi,
check SimPy module
and then
http://www.showmedo.com/videos/series?name=pythonThompsonVPythonSeries
KM
On Jan 23, 2008 8:10 PM, Guilherme Polo <[EMAIL PROTECTED]> wrote:
> 2008/1/23, [EMAIL PROTECTED] <[EMAIL PROTECTED]>:
> > Hello! I am currently working on writing a simulation engine for
2008/1/23, [EMAIL PROTECTED] <[EMAIL PROTECTED]>:
> Hello! I am currently working on writing a simulation engine for
> special relativity physics. I'm writing it in Python, of course. I'm
> doing fine with the engine, but I want a GUI framework in which I
> could use it conveniently, and test diffe