On Jun 22, 7:41 pm, Peter Pearson <[EMAIL PROTECTED]> wrote:
> On Fri, 20 Jun 2008 13:41:35 -0300, Guilherme Polo <[EMAIL PROTECTED]> wrote:
> > On Fri, Jun 20, 2008 at 1:11 PM, Peter Pearson <[EMAIL PROTECTED]> wrote:
> >> Tkinter makes it very easy to drag jpeg images around on a
> >> canvas, but
On Fri, 20 Jun 2008 13:41:35 -0300, Guilherme Polo <[EMAIL PROTECTED]> wrote:
> On Fri, Jun 20, 2008 at 1:11 PM, Peter Pearson <[EMAIL PROTECTED]> wrote:
>> Tkinter makes it very easy to drag jpeg images around on a
>> canvas, but I would like to have a "target" change color when
>> the cursor drag
On Jun 20, 11:10 am, Matimus <[EMAIL PROTECTED]> wrote:
> On Jun 20, 9:11 am, Peter Pearson <[EMAIL PROTECTED]> wrote:
>
> > Tkinter makes it very easy to drag jpeg images around on a
> > canvas, but I would like to have a "target" change color when
> > the cursor dragging an image passes over it.
On Jun 20, 9:11 am, Peter Pearson <[EMAIL PROTECTED]> wrote:
> Tkinter makes it very easy to drag jpeg images around on a
> canvas, but I would like to have a "target" change color when
> the cursor dragging an image passes over it. I seem to be
> blocked by the fact that the callbacks that might
On Fri, Jun 20, 2008 at 1:11 PM, Peter Pearson <[EMAIL PROTECTED]> wrote:
> Tkinter makes it very easy to drag jpeg images around on a
> canvas, but I would like to have a "target" change color when
> the cursor dragging an image passes over it. I seem to be
> blocked by the fact that the callback
On 16 Apr, 00:46, Bryan Oakley <[EMAIL PROTECTED]> wrote:
> [EMAIL PROTECTED] wrote:
> > On 13 Apr, 19:19, Bryan Oakley <[EMAIL PROTECTED]> wrote:
> >> [EMAIL PROTECTED] wrote:
> >>> mapq = PhotoImage(file = 'C:\Users\saftarn\Desktop\elmapovic.gif')
> >>> w.create_image(10, 10, image = mapq, anchor
[EMAIL PROTECTED] wrote:
> On 13 Apr, 19:19, Bryan Oakley <[EMAIL PROTECTED]> wrote:
>> [EMAIL PROTECTED] wrote:
>>> mapq = PhotoImage(file = 'C:\Users\saftarn\Desktop\elmapovic.gif')
>>> w.create_image(10, 10, image = mapq, anchor = NW)
>>> after doing this is there any possibility of getting the
On 13 Apr, 19:19, Bryan Oakley <[EMAIL PROTECTED]> wrote:
> [EMAIL PROTECTED] wrote:
> > mapq = PhotoImage(file = 'C:\Users\saftarn\Desktop\elmapovic.gif')
> > w.create_image(10, 10, image = mapq, anchor = NW)
>
> > after doing this is there any possibility of getting the
> > characteristics of the
[EMAIL PROTECTED] wrote:
> mapq = PhotoImage(file = 'C:\Users\saftarn\Desktop\elmapovic.gif')
> w.create_image(10, 10, image = mapq, anchor = NW)
>
> after doing this is there any possibility of getting the
> characteristics of the GIF-picture(or bitmap if i use that)?
>
> it would be very helpfu
I want to when create text box with
objid = self.canvas.create_text(x, y, width=event.x-x, text='')
how can i bind KeyPress to objid?
I want that text appear on canvas as i write it.
dont know do I need to use self.canvas.create_window, and put in that window
Tkinter Text widget.
Or I can do it
On Apr 19, 7:24 am, Gigs_ <[EMAIL PROTECTED]> wrote:
> [EMAIL PROTECTED] wrote:
> > On Apr 18, 3:43 pm, Gigs_ <[EMAIL PROTECTED]> wrote:
> >> how to write text on canvas. i know that i need to use canvas.create_text,
> >> but
> >> how to write text than when i create_text?
> >> or how to access ob
[EMAIL PROTECTED] wrote:
> On Apr 18, 3:43 pm, Gigs_ <[EMAIL PROTECTED]> wrote:
>> how to write text on canvas. i know that i need to use canvas.create_text,
>> but
>> how to write text than when i create_text?
>> or how to access object ID in canvas and change some options?
>>
>> thanks in advanc
On Apr 18, 3:43 pm, Gigs_ <[EMAIL PROTECTED]> wrote:
> how to write text on canvas. i know that i need to use canvas.create_text, but
> how to write text than when i create_text?
> or how to access object ID in canvas and change some options?
>
> thanks in advance!
All you need to do is canvas.cre
gigs wrote:
> I have made drawing area and few butons.
> How can I make when i click my fill button that later when i click on
> oval oval gets filled with chousen color?
when later click on my oval that is drawn in to change oval color, or to fill
color in oval if click in oval with mouse
--
ht
Gigs_ wrote:
> Hi all!
>
> I have just finished my tkinter text editor, learning tkinter purpose.
>
> Now I want to learn canvas so I want to make my paint program, I think
> that this will be the best to do over model-view-controler pattern which
> I need to learn also.
>
> Is there any good
"Bob Greschke" <[EMAIL PROTECTED]> wrote in message
news:[EMAIL PROTECTED]
>I have a program that sucks in a list of equipment positions (Lats/Longs),
>opens a Toplevel frame with a canvas set to, for example, 700x480 pixels,
>and then does all of the calculations and plots the objects with 10-p
[EMAIL PROTECTED] wrote:
> Is there a way that using Tkinter I can pre-render the canvas then draw
> it on the screen?
not really; the canvas is double-buffered, but it regenerates (portions of) the
buffer when necessary.
if you want to draw in a separate buffer, and use that when updating the w
On Tue, 2006-04-04 at 16:42 -0700, fxe wrote:
> Hi John , thanks a million for the info.Looking at your solution I am sure
> this would work. After struggling with this for the past few hours I found
> another way just before reading your post. Its as simple as :
>
> canvas.create_line(x1,y1,x2,y2
Hi John , thanks a million for the info.Looking at your solution I am sure
this would work. After struggling with this for the past few hours I found
another way just before reading your post. Its as simple as :
canvas.create_line(x1,y1,x2,y2,fill='#00',state=DISABLED)
Thanks again,
Tom
--
On Tue, 2006-04-04 at 14:47 -0700, fxe wrote:
> Hi,
> I am using tkinter and I have a canvas that with several rectangles drawn
> on it. The rectangles need to have bindings to move and resize them. No
> problem here, but I also need to display a grid on the same canvas, for
> which I am using cr
Martin:
Martin Franklin wrote:
> Dean Allen Provins wrote:
>
>> Cameron:
>>
>> Cameron Laird wrote:
>>
>>> In article <[EMAIL PROTECTED]>,
>>> Dean Allen Provins <[EMAIL PROTECTED]> wrote:
>>>
I need to determine the size of a canvas while the process is running.
Does anyone know of a
Dean Allen Provins wrote:
> Cameron:
>
> Cameron Laird wrote:
>> In article <[EMAIL PROTECTED]>,
>> Dean Allen Provins <[EMAIL PROTECTED]> wrote:
>>
>>> I need to determine the size of a canvas while the process is running.
>>> Does anyone know of a technique that will let me do that?
>>
Cameron:
Cameron Laird wrote:
> In article <[EMAIL PROTECTED]>,
> Dean Allen Provins <[EMAIL PROTECTED]> wrote:
>
>>I need to determine the size of a canvas while the process is running.
>>Does anyone know of a technique that will let me do that?
>
> .
>
Cameron Laird wrote:
> In article <[EMAIL PROTECTED]>,
> Dean Allen Provins <[EMAIL PROTECTED]> wrote:
>
>>I need to determine the size of a canvas while the process is running.
>>Does anyone know of a technique that will let me do that?
>
> .
> .
>
In article <[EMAIL PROTECTED]>,
Dean Allen Provins <[EMAIL PROTECTED]> wrote:
>I need to determine the size of a canvas while the process is running.
>Does anyone know of a technique that will let me do that?
.
.
.
Does
>>>
It's funny, I can put in more variables than needed, it doesn't even
call the function, and yet, magically, the picture appears. Odd... Just
wish I could solve the problem...
--
http://mail.python.org/mailman/listinfo/python-list
Tuvas wrote:
> I'm trying to display a picture on a Tkinter Canvas. It seems to work
> fine the first time that it is displayed. However, subsequent times
> running shows an error like this:
>
> TCLerror: Wrong # args: should be ".-1211472948 .-1211470996 addtag tag
> searchCommand ?arg arg ...?
>
Tuvas wrote:
> I'm trying to display a picture on a Tkinter Canvas. It seems to work
> fine the first time that it is displayed. However, subsequent times
> running shows an error like this:
>
> TCLerror: Wrong # args: should be ".-1211472948 .-1211470996 addtag tag
> searchCommand ?arg arg ...?
>
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