> Hi, I am new to python. I am using python 2.6. I have gone through the
> basic python and now I am trying to develop some plugin for maya 2009
> through python. So, for that I would need helping hand.
You'll probably have more luck with pymel specific stuff at
http://www.tech-artists.org/
Chee
On Wed, Apr 28, 2010 at 12:21 PM, Suraj Sakhare wrote:
> Hi, I am new to python. I am using python 2.6. I have gone through the
> basic python and now I am trying to develop some plugin for maya 2009
> through python. So, for that I would need helping hand.
You would have to ask questions for tha
Hi, I am new to python. I am using python 2.6. I have gone through the
basic python and now I am trying to develop some plugin for maya 2009
through python. So, for that I would need helping hand.
--
http://mail.python.org/mailman/listinfo/python-list
toto wrote:
>I'm trying to find some howto, tutorial in order to create a python program
>that will allow plug-in programming. I've found various tutos on how to
>write a plug-in for soft A or soft B but none telling me how to do it in my
>own programs. Do you have any bookmarks ?
>
>
There is m
toto wrote:
> Hi,
>
> I'm trying to find some howto, tutorial in order to create a python program
> that will allow plug-in programming. I've found various tutos on how to
> write a plug-in for soft A or soft B but none telling me how to do it in my
> own programs. Do you have any bookmarks ??
Tr
On Tue, 28 Mar 2006 22:42:46 +0200, toto <[EMAIL PROTECTED]> wrote:
>Hi,
>
>I'm trying to find some howto, tutorial in order to create a python program
>that will allow plug-in programming. I've found various tutos on how to
>write a plug-in for soft A or soft B but none telling me how to do it in
Hi,
I'm trying to find some howto, tutorial in order to create a python program
that will allow plug-in programming. I've found various tutos on how to
write a plug-in for soft A or soft B but none telling me how to do it in my
own programs. Do you have any bookmarks ??
Regards,
Laurent.
--
h
Jim Hargrave wrote:
> Hum, maybe my question was too specific. What I would really like to
> know is what is the best way to implement a Python application with a
> pluggable architecture. In particular, I would like to use wxPython and
> have plug ins automatically register themselves with the GU
Hum, maybe my question was too specific. What I would really like to
know is what is the best way to implement a Python application with a
pluggable architecture. In particular, I would like to use wxPython and
have plug ins automatically register themselves with the GUI by adding
themselves to
Eclipse provides a very nice application framework which supports
plug-ins. It's easy to dynamically add new functionality, menu items,
property editors, options etc.. using a combination of XML and Java code.
Is there a similar framework for Python? If not any hints on how such a
framework wou
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