Re: Processing Game Help

2017-12-11 Thread Peter Otten
Chris Angelico wrote: > On Tue, Dec 12, 2017 at 5:46 AM, Peter Otten <__pete...@web.de> wrote: >> You can test for a collision and exit if an asteroid is close to a >> spaceship with >> >> for s in spaceship: >> for a in asteroid: >> if calculate_distance(s, a) < 62.5: >>

Re: Processing Game Help

2017-12-11 Thread Chris Angelico
On Tue, Dec 12, 2017 at 5:46 AM, Peter Otten <__pete...@web.de> wrote: > You can test for a collision and exit if an asteroid is close to a spaceship > with > > for s in spaceship: > for a in asteroid: > if calculate_distance(s, a) < 62.5: > print("One of you

Re: Processing Game Help

2017-12-11 Thread Peter Otten
Lauren Porter wrote: > Hello all! I've been trying to create a game in Python Processing where a > spaceship moves horizontally in order to miss a collision with an > asteroid. I'm having difficulty making it so that the game quits when an > asteroid hits the spaceship, could anybody help? Here is

Re: Processing Game Help

2017-12-11 Thread Michael Torrie
On 12/11/2017 07:27 AM, Dennis Lee Bieber wrote: > On Sun, 10 Dec 2017 16:05:37 -0800 (PST), Lauren Porter > declaimed the following: > >> Hello all! I've been trying to create a game in Python Processing Seems like most of the

Re: Processing Game Help

2017-12-10 Thread Bill
Lauren Porter wrote: Hello all! I've been trying to create a game in Python Processing where a spaceship moves horizontally in order to miss a collision with an asteroid. I'm having difficulty making it so that the game quits when an asteroid hits the spaceship, could anybody help? Here is my

Processing Game Help

2017-12-10 Thread Lauren Porter
Hello all! I've been trying to create a game in Python Processing where a spaceship moves horizontally in order to miss a collision with an asteroid. I'm having difficulty making it so that the game quits when an asteroid hits the spaceship, could anybody help? Here is my code. As you can see, I